Now showing items 1-4 of 4

    • Acquisition, Representation and Rendering of Real-World Models using Polynomial Texture Maps in 3D 

      Vassallo, Elaine; Spina, Sandro; Debattista, Kurt (The Eurographics Association, 2013)
      The ability to represent real-world objects digitally in a realistic manner is an indispensable tool for many applications. This paper proposes a method for acquiring, processing, representing, and rendering these digital ...
    • Multi-Perspective Detail+Overview Visualization for 3D Building Exploration 

      Pasewaldt, Sebastian; Trapp, Matthias; Döllner, Jürgen (The Eurographics Association, 2013)
      Virtual 3D building models, as key elements of virtual 3D city models, are used in a growing number of application domains, such as geoanalysis, disaster management and architectural planning. Visualization systems for ...
    • Resolution Estimation for Shadow Mapping 

      Ferko, Michal (The Eurographics Association, 2013)
      We present an approach to efficiently reduce shadow map resolution while retaining high quality hard shadows. In the first step, we generate a list of sample points that are seen from the camera and then project these into ...
    • StegoNPR: Information Hiding in Painterly Renderings 

      Lord, Craig; Collomosse, John (The Eurographics Association, 2013)
      We present a novel steganographic technique for concealing information within an image. Uniquely we explore the practicality of hiding, and recovering, data within the pattern of brush strokes generated by a non-photorealistic ...