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Controlling 3D Visualisations with Multiple Degrees of Freedom
(The Eurographics Association, 2019)
In this paper, the two major components of a new multi-layer framework ideal for two-handed interaction in desktop virtual environments called Library for Interactive Settings of User-Mode (LISU) are explained. In addition, ...
Optimising Underwater Environments for Mobile VR
(The Eurographics Association, 2019)
Mobile Virtual Reality (VR) has advanced considerably in the last few years, driven by advances in smartphone technology. There are now a number of commercial offerings available, from smartphone powered headsets to ...
Recognising Human-Object Interactions Using Attention-based LSTMs
(The Eurographics Association, 2019)
Recognising Human-object interactions (HOIs) in videos is a challenge task especially when a human can interact with multiple objects. This paper attempts to solve the problem of HOIs by proposing a hierarchical framework ...
Motion Data and Model Management for Applied Statistical Motion Synthesis
(The Eurographics Association, 2019)
Machine learning based motion modelling methods such as statistical modelling require a large amount of input data. In practice, the management of the data can become a problem in itself for artists who want to control the ...
Visual Representation of Region Transitions in Multi-dimensional Parameter Spaces
(The Eurographics Association, 2019)
We propose a novel visual representation of transitions between homogeneous regions in multi-dimensional parameter space. While our approach is generally applicable for the analysis of arbitrary continuous parameter spaces, ...
Split and Mill: User Assisted Height-field Block Decomposition for Fabrication
(The Eurographics Association, 2019)
We present here Split and Mill: an interactive system for the manual volume decomposition of free form shapes. Our primary purpose is to generate portions respecting the properties allowing to mill them with a 3-axis milling ...