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Now showing items 21-30 of 46
Aplicación del motor de videojuegos Unity para la reconstrucción virtual de yacimientos arqueológicos
(The Eurographics Association, 2021)
En este trabajo se presenta una aplicación desarrollada para enriquecer y ampliar las técnicas actuales de registro arqueológico. Basada en una arquitectura cliente-servidor, se ha utilizado el motor de videojuegos Unity ...
The University on Lincoln Island: Reimagining a University Campus as a Role-Playing Video Game
(The Eurographics Association, 2021)
This paper presents the University of Lincoln Island (TULI), a work-in-progress project where the University of Lincoln campus has been recreated digitally and re-imagined as a fantasy role-playing computer game. Universities ...
Guiding Lens-based Exploration using Annotation Graphs
(The Eurographics Association, 2021)
We introduce a novel approach for guiding users in the exploration of annotated 2D models using interactive visualization lenses. Information on the interesting areas of the model is encoded in an annotation graph generated ...
ISSIGraph: An Open Source Multi-platform C++ Tool for Rapid 2D/3D Wireframe Sketching
(The Eurographics Association, 2021)
Rapid sketch modelling and Computer-Aided Design (CAD) initiation are increasingly demanded activities in the creative and educational areas. For this reason, this paper presents a cross-platform C++ toolkit with the aim ...
Approximating Shapes with Standard and Custom 3D Printed LEGO Bricks
(The Eurographics Association, 2021)
In this paper, we present a work-in-progress aimed at developing a pipeline for the fabrication of shapes reproducing digital models with a combination of standard LEGO bricks and 3D printed custom elements. The pipeline ...
Learning Activities in Colours and Rainbows for Programming Skill Development
(The Eurographics Association, 2021)
We present how we have created a series of bilingual (English and Welsh) STEM activities focusing on rainbows, colours, light and optical effects. The activities were motivated by the many rainbows that appeared in windows ...
Design Guidelines for Virtual Neurological Procedures
(The Eurographics Association, 2021)
The role of technology has become more and more preponderant for educational purposes in schools, in universities and for training. It is also applied in healthcare and neurology training thanks to the proven effectiveness ...
Cylindrical Transform Slicing of Revolute Parts with Overhangs for Laser Metal Deposition
(The Eurographics Association, 2022)
In the context of Laser Metal Deposition (LMD), temporary support structures are needed to manufacture overhanging features. In order to limit the need for supports, multi-axis machines intervene in the deposition by ...
NeodiagVR: Virtual Reality Apgar test environment
(The Eurographics Association, 2022)
Owing to the lack of accessibility of postpartum rooms nowadays, which are needed to teach the correct assessment of newborn health status to medical students, virtual reality and simulation are increasingly used for ...
Kalathos+: Construcción de datasets para la clasificación automática de fragmentos de vasijas cerámicas de torno
(The Eurographics Association, 2022)
En los últimos años las técnicas de aprendizaje profundo se han convertido en una poderosa alternativa a técnicas clásicas de aprendizaje automático orientadas a tareas de clasificación. Esta tecnología se ha aplicado con ...