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Study of the Influence of User Characteristics on the Virtual Reality Presence
(The Eurographics Association, 2018)
In recent years, virtual reality has grown a lot in different areas of application, including ludic, social and research, being used by a large and growing number of users with different profiles. Presence is one of the ...
A Virtual Character Posing System based on Reconfigurable Tangible User Interfaces and Immersive Virtual Reality
(The Eurographics Association, 2018)
Computer animation and, particularly, virtual character animation, are very time consuming and skill-intensive tasks, which require animators to work with sophisticated user interfaces. Tangible user interfaces (TUIs) ...
Controlling 3D Visualisations with Multiple Degrees of Freedom
(The Eurographics Association, 2019)
In this paper, the two major components of a new multi-layer framework ideal for two-handed interaction in desktop virtual environments called Library for Interactive Settings of User-Mode (LISU) are explained. In addition, ...
Design and Implementation of a Visualization Tool for the in-depth Analysis of the Domestic Electricity Consumption
(The Eurographics Association, 2019)
In this poster, we present a visualization tool for the in-depth analysis of domestic electricity consumption. The web-interface allows users to visualize their electricity consumption, compare them with their own records ...