Search
Now showing items 1-2 of 2
GPU Visualization and Voxelization of Yarn-Level Cloth
(The Eurographics Association, 2014)
Most popular methods in cloth rendering rely on volumetric data in order to model complex optical phenomena such as sub-surface scattering. Previous work represents yarns as a sequence of identical but rotated crosssections. ...
PREFR: A Flexible Particle Rendering Framework
(The Eurographics Association, 2015)
We present PREFR (Particle REndering FRamework): a first approach to a general-purpose particle rendering framework on the standard OpenGL architecture, designed with the goal of being easily configured by the user without ...