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Now showing items 1-10 of 17
A Curvature-based Method for Identifying the Contact Zone Between Bone Fragments: First Steps
(The Eurographics Association, 2017)
The use of computer-assisted procedures before or during surgery provides orthopaedic specialists additional information that help them to reduce surgery time and to improve the understanding of the fracture peculiarities. ...
3D Mapping Approach to Analyze the Evolution of Vegetation Using Multispectral Imagery
(The Eurographics Association, 2018)
The 3D simulation for the evolution process of crop types requires the management of large volume of data to make an accurate analysis of functional and structural vegetation characteristics. In fact, current geomatics ...
Groupwise Non-rigid Image Alignment With Graph-based Initialisation
(The Eurographics Association, 2018)
Groupwise image alignment automatically provides non-rigid registration across a set of images. It has found applications in facial image analysis and medical image analysis by automatically generating statistical models ...
A Deep Learning Approach to No-Reference Image Quality Assessment For Monte Carlo Rendered Images
(The Eurographics Association, 2018)
In Full-Reference Image Quality Assessment (FR-IQA) images are compared with ground truth images that are known to be of high visual quality. These metrics are utilized in order to rank algorithms under test on their image ...
Image Inpainting for High-Resolution Textures using CNN Texture Synthesis
(The Eurographics Association, 2018)
Deep neural networks have been successfully applied to problems such as image segmentation, image super-resolution, coloration and image inpainting. In this work we propose the use of convolutional neural networks (CNN) ...
Capturing Fonts in the Wild
(The Eurographics Association, 2020)
Editing text in photographs requires the ability to find the same font, which is impossible in many settings, such as historical or manually painted text. We present a method of extracting the font from a single photographed ...
Breathing Life into Statues Using Augmented Reality
(The Eurographics Association, 2020)
AR art is a relatively recent phenomenon, one that brings innovation in the way that artworks can be produced and presented in real-world locations and environments. We present an AR art app, running in real time on a ...
Kernel-Based Sampling of Arbitrary Data
(The Eurographics Association, 2020)
Point sampling is widely used in several Computer Graphics' applications, such as point-based modelling and rendering, image and geometric processing. Starting from the kernel-based sampling of signals defined on a regular ...
Efficient Image Vectorisation Using Mesh Colours
(The Eurographics Association, 2021)
Image vectorisation methods proposed in the past have not seen wide adoption due to performance, quality, controllability, and/or generality issues.We present a vectorisation method that uses mesh colours as a vector ...
Exploring Upper Limb Segmentation with Deep Learning for Augmented Virtuality
(The Eurographics Association, 2021)
Sense of presence, immersion, and body ownership are among the main challenges concerning Virtual Reality (VR) and freehand-based interaction methods. Through specific hand tracking devices, freehand-based methods can allow ...