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Extending Industrial Digital Twins with Optical Object Tracking
(The Eurographics Association, 2017)
In the last year, the concept of Industry 4.0 and smart factories has increasingly gained more importance. One of the central aspects of this innovation is the coupling of physical systems with a corresponding virtual ...
A Prototype of a Scalable Multi-GPU Molecular Dynamics Simulator for Large Molecular Systems
(The Eurographics Association, 2018)
Parallel architectures, in the form of multi-core or multiple computers, have produced a major impact in the field of information technology. GPU devices, as an extreme example of parallel architectures, have been adapted ...
Muscle Simulation with Extended Position Based Dynamics
(The Eurographics Association, 2018)
Recent research on muscle simulation for Visual Effects relies on numerical methods such as the Finite Element Method or Finite Volume Method. These approaches produce realistic results, but require high computational time ...
Perfect Spatial Hashing for Point-cloud-to-mesh Registration
(The Eurographics Association, 2019)
Point-cloud-to-mesh registration estimates a rigid transformation that minimizes the distance between a point sample of a surface and a reference mesh of such a surface, both lying in different coordinate systems. ...
Sensitivity Analysis in Shape Optimization using Voxel Density Penalization
(The Eurographics Association, 2019)
Shape optimization in the context of technical design is the process by which mechanical demands (e.g. loads, stresses) govern a sequence of piece instances, which satisfy the demands, while at the same time evolving towards ...
A Level-of-Detail Technique for Urban Physics Calculations in Large Urban Environments
(The Eurographics Association, 2019)
In many applications, such as urban physics simulations or the study of the solar impact effects at different scales, complex 3D city models are required to evaluate physical values. In this paper we present a new technique ...
A Virtual Reality Front-End for Earthquake Simulation
(The Eurographics Association, 2019)
Virtual Reality has traditionally been used in Cultural Heritage for giving to the final user an immersive experience over recreated scenarios, which usually have been designed and focused on static environment recreation. ...
Visual Representation of Region Transitions in Multi-dimensional Parameter Spaces
(The Eurographics Association, 2019)
We propose a novel visual representation of transitions between homogeneous regions in multi-dimensional parameter space. While our approach is generally applicable for the analysis of arbitrary continuous parameter spaces, ...
Robust and Flexible Puzzle Solving with Corner-based Cycle Consistent Correspondences
(The Eurographics Association, 2019)
Solving jigsaw puzzles is a classic problem in computer vision with various applications. Over the past decades, many useful approaches have been introduced. Most existing works use edge-wise similarity measures for ...
Medical Ultrasound Training in Virtual Reality
(The Eurographics Association, 2020)
In this work we propose a novel training solution for learning and practising the core psychomotor skills required in Diagnostic Ultrasound examinations with a computer-based simulator. This is in response to the long-standing ...