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Split and Mill: User Assisted Height-field Block Decomposition for Fabrication
(The Eurographics Association, 2019)
We present here Split and Mill: an interactive system for the manual volume decomposition of free form shapes. Our primary purpose is to generate portions respecting the properties allowing to mill them with a 3-axis milling ...
Working with Volumetric Meshes in a Game Engine: a Unity Prototype
(The Eurographics Association, 2020)
Volumetric meshes are useful assets in many different research and application fields, like physical simulations, FEM or IGA. In the last decade, the Computer Graphics community dedicated a lot of effort in studying and ...