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    Sketching for Real-time Control of Crowd Simulations 

    Gonzalez, Luis Rene Montana; Maddock, Steve (The Eurographics Association, 2017)
    Crowd simulations are used in various fields such as entertainment, training systems and city planning. However, controlling the behaviour of the pedestrians typically involves tuning of the system parameters through trial ...
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    PED: Pedestrian Environment Designer 

    McIlveen, James; Maddock, Steve; Heywood, Peter; Richmond, Paul (The Eurographics Association, 2016)
    Pedestrian simulations have many uses, from pedestrian planning for architecture design through to games and entertainment. However, it is still challenging to efficiently author such simulations, especially for non-technical ...

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    Author
    Maddock, Steve (2)
    Gonzalez, Luis Rene Montana (1)Heywood, Peter (1)McIlveen, James (1)Richmond, Paul (1)SubjectAnimation (2)
    H.5.2 [Information interfaces and presentation] (2)
    I.3.7 [Computer Graphics] (2)Interaction Techniques (2)Methodology and Techniques (2)Three Dimensional Graphics and Realism (2)||| (2)Graphical user interface(GUI) (1)Graphical user interfaces (GUI) (1)I.3.6 [Computer Graphics] (1)... View MoreDate Issued2016 (1)2017 (1)Has File(s)true (2)

    Eurographics Association copyright © 2013 - 2020 
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