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Edge Adaptive and Energy Preserving Volume Upscaling for High Quality Volume Rendering
(The Eurographics Association, 2010)
We describe an edge-directed optimization-based method for volumetric data supersampling. The method is based on voxel splitting and iterative refinement performed with a greedy optimization driven by the smoothing of ...
Towards Advanced Volumetric Display of the Human Musculoskeletal System
(The Eurographics Association, 2008)
We report on our research results on effective volume visualization techniques for medical and anatomical data. Our volume rendering approach employs GPU accelerated out-of-core direct rendering algorithms to fully support ...
A Practical Vision Based Approach to Unencumbered Direct Spatial Manipulation in Virtual Worlds
(The Eurographics Association, 2007)
We present a practical approach for developing interactive environments that allows humans to interact with large complex 3D models without them having to manually operate input devices. The system provides support for ...
Practical Free-form RTI Acquisition with Local Spot Lights
(The Eurographics Association, 2016)
We present an automated light calibration pipeline for free-form acquisition of shape and reflectance of objects using common off-the-shelf illuminators, such as LED lights, that can be placed arbitrarily close to the ...