Now showing items 344-363 of 777

    • Indirect Illuminance Computation on GPU for Lighting CAD using CIE Basic Method 

      Mazzocchi, S.; Musante, Fulvio; Rossi, M.; Selmo, D. (The Eurographics Association, 2008)
      In this work, we focus our attention to near real time illuminance for Lighting CAD. The implemented model is the Basic Method CIE which is a simplified method used in interior lighting design; a pre-computational phase ...
    • Individualizing the New Interfaces: Extraction of User's Emotions from Facial Data 

      Hupont, Isabelle; Cerezo, Eva (The Eurographics Association, 2006)
      When developing new multimodal user interfaces emotional user information may be of great interest. In this paper we present a simple and computationally feasible method to perform automatic emotional classification of ...
    • Industrial Facility Modeling Using Procedural Methods 

      Bishop, M. Scott; Max, Nelson (The Eurographics Association, 2015)
      We present an end-to-end system for procedurally modeling an industrial facility. The system is a collection of utilities that work together to assemble, lay out, and model a typical industrial facility (e.g. a wastewater ...
    • Influencing User Attention Using Real-Time Stylised Rendering 

      Redmond, Niall; Dingliana, John (The Eurographics Association, 2009)
      In this paper, we present a series of experiments that were conducted to further understand how using adaptive levels of artistic abstraction within an interactive 3D scene can influence user gaze behaviour. We found that ...
    • Information Visualization on Organized Crime Trials 

      Silvestro, Lorenzo Di; Gallo, Giovanni; Giuffrida, Giovanni; Zarba, Calogero (The Eurographics Association, 2011)
      Today everyone on the Internet becomes an active writer. It is simpler than ever to produce and to share new knowledge on the net. Users risk to be overwhelmed by too such information. To handle unorganized data may involve ...
    • Integrating Abstract and Physical Molecular Model Interaction 

      Thorne, Dave; Pettifer, Steve; Attwood, Terri (The Eurographics Association, 2005)
      Historically, bioinformaticians have carried out protein analysis in one of two ways: by concentrating on either the physical structural representation of the subject data or a more abstract sequential representation. This ...
    • Integrating Haptic Interaction Into An Existing Virtual Environment Toolkit 

      Scopes, Peter; Smith, Shamus P. (The Eurographics Association, 2010)
      There is increasing demand for haptic, or touch-based, interaction in virtual environments. Although many haptic devices come with APIs to enable the development of haptic-based applications, many do not provide the same ...
    • Interacción en Tiempo Real para un Sistema de Escultura Virtual 

      Leon, A.; Velasco, F.; Soler, F. (The Eurographics Association, 2008)
      La escultura virtual permite al usuario crear objetos de forma que la representación interna de éstos sea transparente. Se pretende simular un proceso de modelado de objetos que imite la escultura de materiales que se ...
    • An Interactive Algorithm for Virtual Patient Positioning 

      Casafranca, Juan José; Sújar, Aaron; García, Marcos (The Eurographics Association, 2015)
      In the last years, Virtual Reality medical simulators are gaining importance, training new physicians in a safe environment. In order to improve the trainees' skills, these applications let them perform a specific medical ...
    • Interactive Analytical Treemaps for Visualisation of Call Centre Data 

      Roberts, Richard C.; Tong, Chao; Laramee, Robert S.; Smith, Gary A.; Brookes, Paul; D'Cruze, Tony (The Eurographics Association, 2016)
      In the United Kingdom alone, there are over one million employees working at over 5,000 call centres. Some estimates claim approximately four million call centre employees in Europe. In this unique application paper we ...
    • Interactive Animation of Single-layer Cumulus Clouds Using Cloud Map 

      Goswami, Prashant (The Eurographics Association, 2019)
      In this paper, we present a physics-driven procedural method for the interactive animation of realistic, single-layered cumulus clouds for the landscape-scale size. Our method employs the coarse units called parcels for ...
    • Interactive Computer Visualisations of Time and Place 

      Fishenden, Jerry (The Eurographics Association, 2011)
      This paper describes research into the development of a composition portfolio themed on interactive computer-based visualisations of time and place. The application of various computer graphics techniques are discussed ...
    • Interactive Cutting in Voxel-Based Objects. Application to Simulate Transurethral Resection of the Prostate 

      Joan-Arinyo, Robert; Vilaplana, Josep (The Eurographics Association, 2006)
      Simulating cutting processes of human tissue is an important feature in virtual reality systems for medical training and rehearsal. In this paper we present a method to simulate the cutting operation in voxel-based virtual ...
    • Interactive Earthmoving Simulation in Real-time 

      Pla-Castells, Marta; García-Fernández, Ignacio; Gamón, Miguel A.; Martínez-Durá, Rafael (The Eurographics Association, 2009)
      Virtual Reality simulators of heavy machinery are often used for training purposes. However, the complexity of terrain as a dynamical system makes the simulation of earthmoving machinery an specially challenging problem. ...
    • Interactive Generation of (Paleontological) Scientific Illustrations from 3D-models 

      Schäfer, Sebastian; Knopp, Christoph; Krömker, Detlef (The Eurographics Association, 2012)
      Scientific illustrations play an important role in the paleontological domain and are complex illustrations that are manually drawn. The artist creates illustrations that feature common expressive painting techniques: ...
    • Interactive GPU-based Image Deformation for Mobile Devices 

      Vollmer, Jan Ole; Trapp, Matthias; Döllner, Jürgen (The Eurographics Association, 2016)
      Interactive image deformation is an important feature of modern image processing pipelines. It is often used to create caricatures and animation for input images, especially photos. State-of-the-art image deformation ...
    • Interactive Grid Based Binning for Information Visualization 

      Longshaw, S. M.; Turner, M. J.; Hewitt, W. T. (The Eurographics Association, 2008)
      Clutter within information visualization (infovis) systems is an area of continuing concern and is receiving increasing research interest. Solutions to the problem vary in their approach, ranging from novel visualizations ...
    • An Interactive Multiscale Framework for Enhancement and Visualization of 2D and 3D Image Data 

      Graham, Andrew D.; Turner, Martin J.; Hewitt, Terry (The Eurographics Association, 2006)
      We present an interactive, multiscale framework for enhancement and de-noising of images and volumes for the purposes of medical image visualization. Among the visualization issues addressed are noise suppression and ...
    • Interactive Out-of-Core Exploration of Large Volume Datasets in VTK-Based Visualisation Systems 

      Agrawal, A.; Kohout, J.; Clapworthy, G. J.; McFarlane, N. J. B.; Dong, F.; Viceconti, M.; Taddei, F.; Testi, D. (The Eurographics Association, 2008)
      The Visualisation ToolKit (VTK) has become a very popular tool for scientific data visualisation and it is used as a base in many existing visualisation systems. Scientific datasets produced nowadays by complex scientific ...
    • Interactive Projective Texturing for Non-Photorealistic Shading of Technical 3D Models 

      Lux, Roland; Trapp, Matthias; Semmo, Amir; Döllner, Jürgen (The Eurographics Association, 2013)
      This paper presents a novel interactive rendering technique for creating and editing shadings for man-made objects in technical 3D visualizations. In contrast to shading approaches that use intensities computed based on ...