Now showing items 91-110 of 777

    • CageLab: an Interactive Tool for Cage-Based Deformations 

      Casti, S.; Corda, F.; Livesu, M.; Scateni, R. (The Eurographics Association, 2018)
      Posing a digital character by acting on the vertices of a coarse control cage is, after skeleton-based, probably the most widely used technique for digital animation. While skeleton-based techniques have been deeply ...
    • A Calibrated Olfactory Display for High Fidelity Virtual Environments 

      Dhokia, Amar; Doukakis, Efstratious; Asadipour, Ali; Harvey, Carlo; Bashford-Rogers, Thomas; Debattista, Kurt; Waterfield, Brian; Chalmers, Alan (The Eurographics Association, 2016)
      Olfactory displays provide a means to reproduce olfactory stimuli for use in virtual environments. Many of the designs produced by researchers, strive to provide stimuli quickly to users and focus on improving usability ...
    • Calibrating a COTS Monitor to DICOM Standard 

      Grimstead, Ian J.; Avis, Nick J. (The Eurographics Association, 2009)
      Abstract We present a method for calibrating a commodity, off-the-shelf (COTS) monitor (costing in the region of £200) to produce a greyscale image approximately calibrated to the DICOM standard, rather than require a ...
    • Capacity Constrained Voronoi Tessellation Revisited 

      Ahmed, Abdalla G. M.; Deussen, Oliver (The Eurographics Association, 2017)
      Capacity Constrained Voronoi Tessellation is an important concept that greatly influenced recent research on point sampling. The original concept was based on discretizing the sampled domain, and the algorithm was prohibitively ...
    • Cartograms with Topological Features 

      Tong, Chao; McNabb, Liam; Laramee, Robert S. (The Eurographics Association, 2018)
      Cartograms are a popular and useful technique for depicting geo-spatial data. Dorling style and rectangular cartograms are very good for facilitating comparisons between unit areas. Each unit area is represented by the ...
    • Cartographic Treemaps for Visualization of Public Healthcare Data 

      Tong, Chao; Roberts, Richard; Laramee, Robert S.; Berridge, Damon; Thayer, Daniel (The Eurographics Association, 2017)
      The National healthcare Service (NHS) in the UK collects a massive amount of high-dimensional, region-centric data concerning individual healthcare units throughout Great Britain. It is challenging to visually couple the ...
    • A Case-Study of Inconsistent Surface Reconstruction in Recent Literature Resulting from Octree Rotation-Variance 

      Hughes, David Meirion; Lim, Ik Soo (The Eurographics Association, 2007)
      We review the use of octree and PCA (Principle Component Analysis) in current literature and explore a leading piece of research, as a case study, to highlight how overlooking octree rotation-variance has resulted in ...
    • CAVAST: The Crows Animation, Visualization, and Simulation Testbed 

      Beacco, Alejandro; Pelechano, Nuria (The Eurographics Association, 2014)
      Simulation, animation and rendering of crowds has become an important part of real-time applications such as videogames. Virtual environments achieve higher realism when being populated by virtual crowds as opposed to ...
    • Cálculo de la Pose de la Cámara ante Oclusiones de un Marcador 

      Alvarez, H.; Borro, D. (The Eurographics Association, 2008)
      Uno de los principales problemas de la realidad aumentada consiste en el seguimiento de la cámara (tracking), es decir, conocer la posición de la cámara dentro de la escena en todo momento. Para conseguir este objetivo ...
    • CEIG 2014 Frontmatter 

      Muñoz, Adolfo; Vázquez, Pere-Pau (Eurographics Assiciation, 2014)
    • CEIG 2016: Frontmatter 

      Alejandro García-Alonso; Belen Masia (Eurographics Association, 2016)
    • CEIG 2017 - Spanish Computer Graphics Conference: Frontmatter 

      Melero, Fco. Javier; Pelechano, Nuria (Eurographics Association, 2017)
    • CEIG 2018: Frontmatter 

      García-Fernández, Ignacio; Ureña, Carlos (Eurographics Association, 2018)
    • CEIG 2019: Frontmatter 

      Casas, Dan; Jarabo, Adrián (Eurographics Association, 2019)
    • CGVC 2016: Frontmatter 

      Cagatay Turkay; Tao Ruan Wan (Eurographics Association, 2016)
    • CGVC 2019: Frontmatter 

      Vidal, Franck P.; Tam, Gary K. L.; Roberts, Jonathan C. (Eurographics Association, 2019)
    • Challenges for modern Scene-Graph Systems 

      Mueller-Wittig, Wolfgang; Voss, Gerrit (The Eurographics Association, 2007)
      Current scenegraph systems, especially systems used to build general purpose virtual reality systems, are trailing game engines and similar specialized systems in terms of the adaption of new renderingmethods like the ...
    • Characterisation of Position Based Dynamics for Elastic Materials 

      Rodero, Cristóbal; Real, Pablo; Zuñeda, Pedro; Monteagudo, Carlos; Lozano, Miguel; García-Fernández, Ignacio (The Eurographics Association, 2016)
      Position Based Dynamics (PBD) methodology is a widely used approach for simulation of deformable bodies in the context of video games. Its main advantages over force based methods are its unconditional stability and its ...
    • CHROMAGRAM: A Real-time Chroma Key Application for Mobile Devices 

      Corda, Fabrizio; Sorrentino, Fabio; Scateni, Riccardo (The Eurographics Association, 2014)
      Chroma Key is a special-effects technique widely used by television and motion picture industries for image composition. This technique allows users to replace sections identified by a chosen colour in a multimedia stream ...
    • Click and Brush: A Novel Way of Finding Correlations and Relationships in Visualizations 

      Wright, Michael A. E.; Roberts, Jonathan C. (The Eurographics Association, 2005)
      Brushing is a commonly used interaction technique that allows users to select items or an area of the visualization as the user moves the mouse. Brushing is often used with multiple views, where any co-related information ...