Now showing items 299-318 of 758

    • Hacia un Modelo Integral para la Generación de Mundos Virtuales 

      Garcia, Gabriel Lopez; Carmona, Rafael Molina; Sanchez, Antonio Javier Gallego (The Eurographics Association, 2008)
      Uno de los problemas más importantes en los sistemas de Realidad Virtual es la diversidad de los dispositivos visuales y de interacción que existen en la actualidad. Junto a esto, la heterogeneidad de los motores gráficos, ...
    • Hand Made 3d Modelling for the Reconstructive Study of Temple C in Selinunte : Preliminary Results 

      Gabellone, F. (The Eurographics Association, 2006)
      This paper illustrates the preliminary results of the virtual reconstruction of temple C in Selinunte. The reconstruction was undertaken as part of the Land-Lab Project launched by the University of Lecce in 2003 for the ...
    • Hand Motion Capture and Tracking in 3D Animation 

      Condell, J.; Moore, G.; Moore, J. (The Eurographics Association, 2006)
      This extended abstract details previous methods for motion tracking and capture in 3D animation and in particular that of hand motion tracking and capture. Our research aims to enable gesture capture with interpretation ...
    • A Haptic Rendering Algorithm for Drilling into Volume Data 

      Liu, Yu; Laycock, S. D. (The Eurographics Association, 2008)
      With the developments of volume visualisation technology for complex data sets comes new challenges in terms of user interaction and information extraction. Volume haptics has proven itself to be an effective way of ...
    • A Haptic System for Drilling into Volume Data with Polygonal Tools 

      Liu, Yu; Laycock, Stephen D. (The Eurographics Association, 2009)
      With the developments of volume visualization technology for complex data sets comes new challenges in terms of user interaction and information extraction. Volume haptics has proven itself to be an effective way of ...
    • Hardware Accelerated Medical Data Visualisation on the Web 

      Wei, Hui; Clapworthy, Gordon J.; Liu, E.; Zhao, Y.; McFarlane, N. M. B. (The Eurographics Association, 2012)
      This paper proposes a way to develop high-quality real-time web-based medical 3D data visualisation. Isosurface extraction is used as an example to discuss how to use programmable Graphics Processing Units (GPUs) and shaders ...
    • Hardware Accelerated Shaders Using FPGAs 

      Goddard, Luke; Stephenson, Ian (The Eurographics Association, 2009)
      We demonstrate that Field Programable Gate Arrays (FPGAs) can be used to accelerate shading of surfaces for production quality rendering (a task standard interactive graphics hardware is generally ill-suited to) by allowing ...
    • Hash-based Hierarchical Caching for Interactive Previews in Global Illumination Rendering 

      Roth, Thorsten; Weier, Martin; Bauszat, Pablo; Hinkenjann, André; Li, Yongmin (The Eurographics Association, 2019)
      Modern Monte-Carlo-based rendering systems still suffer from the computational complexity involved in the generation of noise-free images, making it challenging to synthesize interactive previews. We present a framework ...
    • Heat Flow Based Relaxation of n Dimensional Discrete Hyper Surfaces 

      Livesu, Marco (The Eurographics Association, 2017)
      We consider the problem of relaxing a discrete (n - 1) dimensional hyper surface defining the boundary between two adjacent n dimensional regions in a discrete segmentation. This problem often occurs in computer graphics ...
    • Herramientas para la Triangulación y Registrado Inicial de Modelos 3D a Partir de Nubes de Puntos 

      Espana, M.; Moreno, J. J.; Martin, D.; Cano, P. (The Eurographics Association, 2008)
      Presentamos un sistema para el tratamiento de datos adquiridos mediante escáner láser 3D, cuyo objetivo es la obtención de modelos tridimensionales de manera semiautomática. El sistema, que preserva el histórico de operaciones ...
    • High Resolution Medical 3D Data Sets on Mobile Devices and WebGL 

      Jimenez, Juan-Roberto; Noguera, Jose Maria (The Eurographics Association, 2012)
      Nowadays, mobile devices and the web are being used to deliver 3D graphics to mass users. However, applications such as visualization of high resolution medical models are still impossible to handle in such platforms due ...
    • Higher Dimensional Vector Field Visualization: A Survey 

      Peng, Zhenmin; Laramee, Robert S. (The Eurographics Association, 2009)
      Vector field visualization research has evolved very rapidly over the last two decades. There is growing consensus amongst the research community that the challenge of two-dimensional vector field visualization is virtually ...
    • HIJSON: Cartographic Document for Web Modeling of Interactive Indoor Mapping 

      Spini, Federico; Sportillo, Marco; Virgadamo, Marco; Marino, Enrico; Bottaro, Antonio; Paoluzzi, Alberto (The Eurographics Association, 2015)
      This paper introduces HIJSON, a novel indoor cartographic document format with several enhancements. The document is generated using LAR (Linear Algebraic Representation), so allowing for cellular complexes with general ...
    • Human Robot Interaction in Virtual Reality 

      Gironimo, G. Di; Marzano, A.; Tarallo, A. (The Eurographics Association, 2007)
      In this paper, we describe a framework which helps designers visualize and verify the results of robotic work cell simulation in a Virtual Environment (VE). The system aims at significantly reducing production costs and ...
    • Human-in-the-Loop Visualisation Architecture for Monitoring Remote Compute 

      Turner, Martin J.; Nagella, Srikanth; Fowler, Ron; Allan, Robert J.; Pasca, Edoarado; Yang, Erica (The Eurographics Association, 2017)
      This paper describes the timeline of use cases of large and remote display VEs (Virtual Environments), hosted by STFC (Science and Technology Facilities Council), which were linked to HPC (High Performance Computing) ...
    • Hybrid Data-Parallel Contour Tree Computation 

      Carr, Hamish; Sewell, Christopher; Lo, Li-Ta; Ahrens, James (The Eurographics Association, 2016)
      As data sets increase in size beyond the petabyte, it is increasingly important to have automated methods for data analysis and visualisation. While topological analysis tools such as the contour tree and Morse-Smale complex ...
    • Hyperquadrics for Shape Analysis of 3D Nanoscale Reconstructions of Brain Cell Nuclear Envelopes 

      Agus, M.; Calì, C.; Morales, A. Tapia; Lehväslaiho, H. O.; Magistretti, P. J.; Gobbetti, E.; Hadwiger, M. (The Eurographics Association, 2018)
      Shape analysis of cell nuclei is becoming increasingly important in biology and medicine. Recent results have identified that the significant variability in shape and size of nuclei has an important impact on many biological ...
    • HyperStreamball Visualization for Symmetric Second Order Tensor Fields 

      Liu, J.; Turner, M.; Hewitt, W. T.; Perrin, J. S. (The Eurographics Association, 2006)
      This paper proposes a new 3D tensor glyph called a hyperstreamball that extends streamball visualization used within fluid flow fields to applications within second order tensor fields. The hyperstreamball is a hybrid of ...
    • ID-Based Rendering of Silhouettes on GPU 

      Diktas, Engin Deniz; Sahiner, Ali Vahit (The Eurographics Association, 2010)
      When rendering object-silhouettes preprocessing is generally done primarily on the CPU. To this end primitive normals must be made consistent and the silhouette-edges need to be extracted every time the view-point is ...
    • Image Abstraction by Structure Adaptive Filtering 

      Kyprianidis, Jan Eric; Döllner, Jürgen (The Eurographics Association, 2008)
      In this work we present a framework of automatic non-photorealistic image processing techniques that create simplified stylistic illustrations from color images, videos and 3D renderings. To smooth low-contrast regions ...