Now showing items 8-25 of 25

    • Large Data Scalability in Interactive Visual Analysis 

      Piringer, Harald (Piringer, 2011)
      In many areas of science and industry, the amount of data is growing fast and often already exceeds the ability to evaluate it. On the other hand, the unprecedented amount of ...
    • Multi-Field Visualization 

      Obermaier, Harald (Obermaier, 2011-02-09)
      Modern science utilizes advanced measurement and simulation techniques to analyzephenomena from fields such as medicine, physics, or mechanics. The dataproduced by application of these techniques takes the form of ...
    • Multimodal Training of Maintenance andAssembly Skills Based on Augmented Reality 

      Webel, Sabine (Webel, 2011-12-07)
      The training of technicians in the acquisition of new maintenance and assembly tasks is an importantfactor in industry. As the complexity of these tasks can be enormous, the training of technicians toacquire the necessary ...
    • Multiresolution Techniques for Real-Time Visualization of Urban Environments and Terrains 

      Di Benedetto, Marco (Di Benedetto, 2011-06-21)
      In recent times we are witnessing a steep increase in the availability of data comingfrom real-life environments. Nowadays, virtually everyone connected to the Internetmay have instant access to a tremendous amount of data ...
    • New Models for High-Quality Surface Reconstruction and Rendering 

      Kalbe, Thomas (Kalbe, 2011-03-17)
      The efficient reconstruction and artifact-free visualization of surfaces from measured real-world data is an important issue in various applications, such as medical and scientific visualization, quality control, and the ...
    • Optimization of Inverse Reflector Design 

      Mas, Albert (Mas, 2011-03-30)
      <p>This thesis presents new methods for the inverse reflector design problem.We have focused on three main topics that are deeply related with theproblem: the use of real and complex light sources, the definition of ...
    • Perception Based Image Editing 

      Lopez-Moreno, Jorge (Lopez-Moreno, 2011-04-08)
      Image editing and post-processing techniques have matured over the years, making it difficult (vergingon impossible) to assess whether an image has been digitally enhanced or modiffied somehow. However,complex manipulations ...
    • Pointing Facilitation Techniques for 3D Object Selection in Virtual Environments 

      Argelaguet Sanz, Fernando (Argelaguet Sanz, 2011-07-04)
      Selection is one of the fundamental tasks in virtual reality applications and the initial task for most common user's interactions in a virtual environment. In this thesis we analyze major factors influencing selection ...
    • Privacy and Security Assessment of Biometric Template Protection 

      Zhou, Xuebing (Zhou, 2011-09-19)
      Biometrics enables convenient authentication based on a person s physical or behavioral characteristics. In comparisonwith knowledge- or token-based methods, it links an identity directly to its owner. Furthermore, it can ...
    • Real-time GPU-accelerated Out-of-Core Rendering and Light-field Display Visualization for Improved Massive Volume Understanding 

      Iglesias Guitian, Jose A. (Iglesias Guitian, Jose A., 2011-03-07)
      Nowadays huge digital models are becoming increasingly available for a number of different applications ranging from CAD, industrial design to medicine and natural sciences. Particularly, in the field of medicine, data ...
    • Reconstructive Geometry 

      Ullrich, Torsten (Ullrich, 2011)
      The thesis “Reconstructive Geometry” by TORSTEN ULLRICH presents a new collision detection algorithm, a novel approach to generative modeling, and an innovative shape recognition technique. All these contributions are ...
    • Symmetry in 3D Shapes - Analysis and Applications to Model Synthesis 

      Bokeloh, Martin (Bokeloh, 2011-11-29)
      Symmetry is an essential property of a shapes' appearance and presents a source of information for structure-aware deformation and model synthesis. This thesis proposes feature-based methods to detect symmetry and regularity ...
    • tStudy of Augmented RealityMethods for Real Time Recognitionand Tracking of Untextured 3DModels in Monocular Images 

      Alvarez Ponga, Hugo (Alvarez Ponga, dec, 2011)
      The main challenge of an augmented reality system is to obtain perfectalignment between real and virtual objects in order to create the illusionthat both worlds coexist. To that end, the position and orientation of theobserver ...
    • Visual Computing in Virtual Environments 

      Lancelle, Marcel (Lancelle, 2011)
      This thesis covers research on new and alternative ways of interactionwith computers. Virtual Reality and multi touch setupsare discussed with a focus on three dimensional renderingand photographic applications in the field ...
    • Visual Semantic Analysis to Support Semi Automatic Modeling of Service Descriptions 

      Bhatti, Nadeem (Bhatti, 2011-06-10)
      A new trend Web service ecosystems for Service-Oriented Architectures (SOAs) and Web services is emerging. Services can be offered and traded like products in these ecosystems. The explicit formalization of services' ...
    • Visual Steering to Support Decision Making in Visdom 

      Waser, Jürgen (Waser, 2011-06-15)
      Computer simulation has become an ubiquitous tool to investigate the nature of systems. When steering a simulation, users modify parameters to study their impact on the simulation outcome. The ability to test alternative ...
    • Visualization and Graphical Processing of Volume Data 

      Gavrilescu, Marius (Gavrilescu, 2011-10-17)
      The extraction and visualization of information from volume data constitute important research avenues in computer graphics and imaging. The rapid development of GPUs with increasing computational power has made it possible ...
    • Visually Pleasing Real-time Global Illumination Rendering for Fully-dynamic Scenes 

      Dong, Zhao (Dong, 2011-03-03)
      Global illumination (GI) rendering plays a crucial role in the photo-realistic rendering of virtual scenes. With the rapid development of graphics hardware, GI has become increasingly attractive even for real-time ...