Now showing items 1-20 of 322

    • GPU Data Structures and Code Generation for Modeling, Simulation, and Visualization 

      Mueller-Roemer, Johannes Sebastian (2019-12-16)
      Virtual prototyping, the iterative process of using computer-aided (CAx) modeling, simulation, and visual-ization tools to optimize prototypes and products before manufacturing the first physical artifact, plays anincreasingly ...
    • Generating High-quality 3D Assets from Easy-to-access 2D content 

      Wang, Yangtuanfeng (University College London, 2019-06-28)
      In the context of content creation, there is an increasing demand for high-quality digital models including object shape, texture, environment illumination, physical properties, etc. As design and pre-view presentations ...
    • 3D scene analysis through non-visual cues 

      Monszpart, Aron (University College London, 2019-10-06)
      The wide applicability of scene analysis from as few viewpoints as possible attracts the attention of many scientific fields, ranging from augmented reality to autonomous driving and robotics. When approaching 3D problems ...
    • Viewpoint-Free Photography for Virtual Reality 

      Hedman, Peter (University College London, 2019-07-28)
      Viewpoint-free photography, i.e., interactively controlling the viewpoint of a photograph after capture, is a standing challenge. In this thesis, we investigate algorithms to enable viewpoint-free photography for virtual ...
    • Locally Solving Linear Systems for Geometry Processing 

      Herholz, Philipp (2019)
      Geometry processing algorithms commonly need to solve linear systems involving discrete Laplacians. In many cases this constitutes a central building block of the algorithm and dominates runtime. Usually highly optimized ...
    • Neighborhood Data Structures, Manifold Properties, and Processing of Point Set Surfaces 

      Skrodzki, Martin Dr. (Refubium - Repositorum der Freien Universität Berlin, 2019-07-03)
      The PhD thesis, titled “Efficient Coordinates for Point Set Surfaces”, is concerned with point sets acquired by 3D acquisition techniques and their processing. The thesis covers and advances both theoretical and applied ...
    • Efficient Light-Transport Simulation Using Machine Learning 

      Müller, Thomas (ETH Zürich, 2019)
      The goal in this dissertation is the efficient synthesis of photorealistic images on a computer. Currently, by far the most popular approach for photorealistic image synthesis is path tracing, a Monte Carlo simulation of ...
    • Practical Measurement-based Modeling and Rendering of Surface Diffraction 

      Toisoul, Antoine (2019)
      Computer graphics have evolved at a very fast pace over the last forty years. Most of the research in rendering has been focused on recreating visual effects that can be explained with geometric optics, such as reflections ...
    • Advances on computational imaging, material appearance, and virtual reality 

      Serrano, Ana (Universidad de Zaragoza, 2019-04-29)
      Visual computing is a recently coined term that embraces many subfields in computer science related to the acquisition, analysis, or synthesis of visual data through the use of computer resources. What brings all these ...
    • Layered Models for Large Scale Time-Evolving Landscapes 

      Cordonnier, Guillaume (Université Grenoble Alpes, 2019-12-06)
      The development of new technologies and algorithms allows the interactive visualization of virtual worlds showing an increasing amount of details and spatial extent. The production of plausible landscapes within these ...
    • Model-based human performance capture in outdoor scenes 

      Robertini, Nadia (2019-05-21)
      Technologies for motion and performance capture of real actors have enabled the creation of realisticlooking virtual humans through detail and deformation transfer at the cost of extensive manual work and sophisticated ...
    • Soft Segmentation of Images 

      Aksoy, Yagiz (ETH Zurich, 2019)
      Realistic editing of photographs requires careful treatment of color mixtures that commonly occur in natural scenes. These color mixtures are typically modeled using soft selection of objects or scene colors. Hence, accurate ...
    • Artificial Intelligence for Efficient Image-based View Synthesis 

      Leimkühler, Thomas (2019-06-24)
      Synthesizing novel views from image data is a widely investigated topic in both computer graphics and computer vision, and has many applications like stereo or multi-view rendering for virtual reality, light field ...
    • Computational Design of Auxetic Shells 

      Konakovic Lukovic, Mina (2019-07-18)
      Recent advances in material science and digital fabrication provide promising opportunities for product design, mechanical and biomedical engineering, robotics, architecture, art, and science. Engineered materials and ...
    • Parametric Procedural Models for 3D Object Retrieval, Classification and Parameterization 

      Getto, Roman (2019-04-05)
      The amount of 3D objects has grown over the last decades, but we can expect that it will grow much further in the future. 3D objects are also becoming more and more accessible to non-expert users. The growing amount of ...
    • Model Reduction for Interactive Geometry Processing 

      Brandt, Christopher (n/a, 2019-04-01)
      The research field of geometry processing is concerned with the representation, analysis, modeling, simulation and optimization of geometric data. In this thesis, we introduce novel techniques and efficient algorithms for ...
    • Optimal Spatial Registration of SLAM for Augmented Reality 

      Wientapper, Folker (2019-03-15)
      Augmented reality (AR) is a paradigm that aims at fusing the perceived real environment of a human with digital information located in 3D space. Typically, virtual 3D graphics are overlayed into the captured images of a ...
    • Efficient Methods for Computational Light Transport 

      Marco, Julio (Universidad de Zaragoza, 2018-10-26)
      In this thesis we present contributions to different challenges of computational light transport. Light transport algorithms are present in many modern applications, from image generation for visual effects to real-time ...
    • On-site Surface Reflectometry 

      Riviere, Jérémy (EThOS, 2017-08-26)
      The rapid development of Augmented Reality (AR) and Virtual Reality (VR) applications over the past years has created the need to quickly and accurately scan the real world to populate immersive, realistic virtual environments ...
    • The high dynamic range imaging pipeline: Tone-mapping, distribution, and single-exposure reconstruction 

      Eilertsen, Gabriel (Linköping University Electronic Press, 2018-06-08)
      Techniques for high dynamic range (HDR) imaging make it possible to capture and store an increased range of luminances and colors as compared to what can be achieved with a conventional camera. This high amount of image ...