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Physics-based Reconstruction and Animation of Humans
(Ecole Polytechnique Federale de Lausanne, 2017-09-22)
Creating digital representations of humans is of utmost importance for applications ranging from entertainment (video games, movies) to human-computer interaction and even psychiatrical treat- ments. What makes building ...
Realtime Face Tracking and Animation
(2015)
Capturing and processing human geometry, appearance, and motion is at the core of computer graphics, computer vision, and human-computer interaction. The high complexity of human geometry and motion dynamics, and the high ...
Homogenizing Yarn Simulations: Large-scale mechanics, small-scale detail, and quantitative fitting
(Institute of Science and Technology Austria, 2022-09-09)
The complex yarn structure of knitted and woven fabrics gives rise to both a mechanical and visual complexity. The small-scale interactions of yarns colliding with and pulling on each other result in drastically different ...