Now showing items 46-65 of 395

    • Computational Methods for Capture and Reproduction of Photorealistic Surface Appearance 

      Aittala, Miika (2016-10-28)
      This thesis addresses the problem of capturing and reproducing surface material appearance from real-world examples for use in computer graphics applications. Detailed variation of color, shininess and small-scale shape ...
    • Computational Modeling and Design of Nonlinear Mechanical Systems and Materials 

      Tang, Pengbin (2023)
      Nonlinear mechanical systems and materials are broadly used in diverse fields. However, their modeling and design are nontrivial as they require a complete understanding of their internal nonlinearities and other phenomena. ...
    • A Computational Musco-Skeletal Model for Animating Virtual Faces 

      Fratarcangeli, Marco (Fratarcangeli, 30/09/2009)
      Automatic synthesis of facial animation in Computer Graphics is a challenging task and althoughthe problem is three decades old by now, there is still not a unified method to solveit. This is mainly due to the complex ...
    • Computational Shape Understanding for 3D Reconstruction and Modeling 

      Ceylan, Duygu (Ceylan, 2014-06-10)
      The physical and the digital world are becoming tightly connected as we see an increase in thevariety of 2D and 3D acquisition devices, e.g., smartphones, digital camera, scanners, commercialdepth sensors. The recent ...
    • Computer Drawing Tools for Assisting Learners, Hobbyists, and Professionals 

      Iarussi, Emmanuel (2015-09-29)
      Drawing is the earliest form of visual depiction. The goal of this thesis is to facilitate and accelerate drawing for amateurs as well as for expert designers and illustrators, employing graphics, image processing and ...
    • Computer Vision and Deep Learning based road monitoring towards a Connected, Cooperative and Automated Mobility 

      Iparraguirre, Olatz (2022-11-11)
      The future of mobility will be connected, cooperative and autonomous. All vehicles on the road will be connected to each other as well as to the infrastructure. Traffic will be mixed and human-driven vehicles will coexist ...
    • Computergraphics and Nature 

      Neubert, Boris (Neubert, 2012-05-07)
      <p>This thesis presents new methods for modeling and efficient rendering of botanical scenes and objects. The first methodallows for producing 3D tree models from a set of images with limited user intervention by ...
    • Concepts and Algorithms for the Deformation, Analysis, andCompression of Digital Shapes 

      von Tycowicz, Christoph (von Tycowicz, 2014-05-05)
      We propose new model reduction techniques for the construction of reducedshape spaces of deformable objects and for the approximation ofreduced internal forces that accelerate the construction of a reduced dynamicalsystem, ...
    • Concepts and methods to support the development and evaluation of remote collaboration using augmented reality 

      Marques, Bernardo (University of Aveiro, 2021)
      Remote Collaboration using Augmented Reality (AR) shows great potential to establish a common ground in physically distributed scenarios where team-members need to achieve a shared goal. However, most research efforts in ...
    • Constrained Camera Motion Estimation and 3D Reconstruction 

      Kurz, Christian (2014-11-28)
      The creation of virtual content from visual data is a tedious task which requires a high amount of skill and expertise. Although the majority of consumers is in possession of multiple imaging devices that would enable ...
    • Constraint-Based Surface Processing for Geometric Modeling and Architecture 

      Eigensatz, Michael (Eigensatz, Michael, 2011-03-14)
      This thesis investigates the application and implementation of geometric constraints to manipulate, approximate, and optimize surfaces for modeling and architecture. In modeling, geometric constraints provide an ...
    • Constructions of Bidirectional Reflection Distribution Functions 

      Neumann, Attila (Neumann, June 2001)
      Ursprünglich beinhaltete die Untersuchung von Material-Modellen lediglich die Suche nach Formeln die das reale Material beschreiben (Lambert, Minneart). Im Bereich der Computergrafik erwies sich aber die Anwendung von ...
    • Continuity and Interpolation Techniques for Computer Graphics 

      González García, Francisco (González García, 2013)
      In Computer Graphics applications, it is a common practice to texture 3D models to applymaterial properties to them. Then, once the models are textured, they are deformedto create new poses that can be more appropriate for ...
    • Contours and contrast 

      Smith, Kaleigh (Smith, Kaleigh, 2008-12-11)
      Contrast in photographic and computer-generated imagery communicates colour and lightness differences that would be perceived when viewing the represented scene. Due to depiction constraints, the amount of displayable ...
    • Controllable Shape Synthesis for Digital Fabrication 

      Dumas, Jérémie (Université de Lorraine, 2017-02-03)
      The main goal of this thesis is to propose methods to synthesize shapes in a controllable manner, with the purpose of being fabricated. As 3D printers grow more accessible than ever, modeling software must now take into ...
    • Curve Analysis with Applications to Archaeology 

      Kolomenkin, Michael (Kolomenkin, 2013-09-15)
      In this thesis we discuss methods for the definition, detection, analysis, and application ofcurves on surfaces. While doubtlessly as important as curves in images, curves on surfacesgained less attention. A number of ...
    • Curved Planar Reformation for Vessel Visualization 

      Kanitsar, Armin (Kanitsar, 2004)
      Die Einführung hoch auflösender Computer Tomographen erlaubt die Akquisition immer feinerer anatomische Details. Dadurch werden neue Untersuchungsmethoden ermöglicht. Die Erfassung von Gefäßstrukturen ...
    • Data Driven Analysis of Faces from Images 

      Scherbaum, Kristina (Scherbaum, Kristina, 2013-09-17)
      This thesis proposes three new data-driven approaches to detect, analyze, or modify faces in images. All presented contributions are inspired by the use of prior knowledge and they derive information about facial ...
    • Data-driven Approaches for Interactive Appearance Editing 

      Nguyen, Chuong H. (2015-06-22)
      This thesis proposes several techniques for interactive editing of digital content and fast rendering of virtual 3D scenes. Editing of digital content - such as images or 3D scenes - is difficult, requires artistic talent ...
    • Data-Driven Face Analysis for Performance Retargeting 

      Zoss, Gaspard (ETH Zurich, 2022-05-25)
      The democratization of digital humans in entertainment was made possible by the recent advances in performance capture, rendering and animation techniques. The human face, which is key to realism, is very complex to animate ...