Now showing items 269-288 of 395

    • Preoperative Surgical Planning 

      Fauser, Johannes Ludwig (2020-04-29)
      Since several decades, minimally-invasive surgery has continuously improved both clinical workflow and outcome. Such procedures minimize patient trauma, decrease hospital stay or reduce risk of infection. Next generation ...
    • Printing Beyond Color: Spectral and Specular Reproduction 

      Samadzadegan, Sepideh (2015-11-30)
      For accurate printing (reproduction), two important appearance attributes to consider are color and gloss. These attributes are related to two topics focused on in this dissertation: spectral reproduction and specular ...
    • Priority Scheduling for Networked Virtual Environments 

      Faisstnauer, Christian (Faissnauer, June 2001)
      Ein Mangel an Resourcen ist ein Problem, das bei nahezu allen Virtual-Reality Applikationen ( Virtual Environments ) und Videospielen beobachtet werden kann. Die Netzwerk-Bandbreite, der Durchsatz der Graphik-Pipeline, ...
    • Privacy and Security Assessment of Biometric Template Protection 

      Zhou, Xuebing (Zhou, 2011-09-19)
      Biometrics enables convenient authentication based on a person s physical or behavioral characteristics. In comparisonwith knowledge- or token-based methods, it links an identity directly to its owner. Furthermore, it can ...
    • The Probabilistic Active Shape Model: From Model Construction to Flexible Medical Image Segmentation 

      Kirschner, Matthias (Kirschner, 2013-07-04)
      Automatic processing of three-dimensional image data acquired with computed tomography or magnetic resonance imaging plays an increasingly important role in medicine. For example, the automatic segmentation of anatomical ...
    • Procedural noises for the design of small-scale structures in Additive Manufacturing 

      Tricard, Thibault (2022-04-08)
      The democratization of AM has sparked a renewed interest in its potential applications. Among these, the ability to print small-scale structures is particularly promising: The geometry of internal small-scales structures ...
    • Process-Based Design of Multimedia Annotation Systems 

      Hofmann, Cristian Erick (Hofmann, 06.12.2010)
      Annotation of digital multimedia comprises a range of different application scenarios,supported media and annotation formats, and involved techniques. Accordingly, recentannotation environments provide numerous functions ...
    • Processing and tracking human motions using optical, inertial, and depth sensors 

      Helten, Thomas (Helten, Thomas, 2013-12-13)
      The processing of human motion data constitutes an important strand of research with many applications in computer animation, sport science and medicine. Currently, there exist various systems for recording human ...
    • Processing and Visualization of Peripheral CT-Angiography Datasets 

      Matus Straka (Straka, July, 2006)
      In dieser Arbeit werden die einzelnen Schritte der Bearbeitung von Datenssätzen, die mittels Computer TomographyAngiography (CTA) gewonnen wurden, vorgestellt. Periphäre CTA-Datensätze sind volumetrischeDa ...
    • Processing Freehand Vector Sketches 

      Liu, Chenxi (University of British Columbia, 2023-06-22)
      Freehand sketching is a fast and intuitive way for artists to communicate visual ideas, and is often the first step of creating visual content, ranging from industrial design to cartoon production. As drawing tablets and ...
    • Processing of Façade Imagery 

      Musialski, Przemyslaw (Musialski, 2010)
      Modeling and reconstruction of urban environments is currently the subject of intensive research. There is a wide range of possible applications, including virtual environments ...
    • Processing Semantically EnrichedContent for Interactive 3D Visualizations 

      Settgast, Volker (Settgast, 13-05-28)
      Interactive 3D graphics has become an essential tool in many fields of application: In manufacturingcompanies, e.g., new products are planned and tested digitally. The effect of newdesigns and testing of ergonomic aspects ...
    • Progressive Shape Reconstruction from Raw 3D Point Clouds 

      ZHAO, Tong (Université Côte d’Azur, 2023-03-27)
      With the enthusiasm for digital twins in the fourth industrial revolution, surface reconstruction from raw 3D point clouds is increasingly needed while facing multifaceted challenges. Advanced data acquisition devices makes ...
    • Quad Layouts – Generation and Optimization of Conforming Quadrilateral Surface Partitions 

      Campen, Marcel (2014-12)
      The efficient, computer aided or automatic generation of quad layouts, i.e. the partitioning of an object’s surface into simple networks of conforming quadrilateral patches, is a task that – despite its importance and ...
    • Quad Meshes as Optimized Architectural Freeform Structures 

      Pellis, Davide (2019-10)
      This thesis tackles the design of freeform surface-like and load-bearing structures realized with cladding panels and supported by a framework substructure, often called gridshells. The actual fabrication of freeform ...
    • Quadrilateral Surface Mesh Generationfor Animation and Simulation 

      Bommes, David (Bommes, 2012-10-11)
      Accurately describing the geometry of objects in a digital environment, i.e. computers, isan essential ingredient in many of nowadays applications. Often it is desired to forecastthe behavior of real phenomena which depend ...
    • Ray tracing of dynamic scenes 

      Günther, Johannes (Günther, Johannes, 2014-10-24)
      In the last decade ray tracing performance reached interactive frame rates for nontrivial scenes, which roused the desire to also ray trace dynamic scenes. Changing the geometry of a scene, however, invalidates ...
    • Real Time Tone Mapping 

      Artusi, Alessandro: (Artusi, 2004)
      The dynamic range limitations of current image output devices such as monitors and printers; do not allow to visualize High Dynamic Range images correctly. Tone mapping helps to solve this problem; but real-time ...
    • Real-time 3D Hand Reconstruction in Challenging Scenes from a Single Color or Depth Camera 

      Müller, Franziska (2020)
      Hands are one of the main enabling factors for performing complex tasks and humans naturally use them for interactions with their environment. Reconstruction and digitization of 3D hand motion opens up many possibilities ...
    • Real-time 3D Human Body Pose Estimation from Monocular RGB Input 

      Mehta, Dushyant (Saarländische Universitäts-und Landesbibliothek, 2020-10)
      Human motion capture finds extensive application in movies, games, sports and biomechanical analysis. However, existing motion capture solutions require cumbersome external and/or on-body instrumentation, or use active ...