Browsing Graphics Dissertation Online by Title
Now showing items 184-203 of 395
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Learning-Based Facial Animation
(Bargmann, Robert, 2008-11-28)This thesis proposes a novel approach for automated 3D speechanimation from audio. An end-to-end system is presented whichundergoes three principal phases. In the acquisition phase, dynamicarticulation motions are recorded ... -
Lightweight material acquisition using deep learning
(2019-11)Whether it is used for entertainment or industrial design, computer graphics is ever more present in our everyday life. Yet, reproducing a real scene appearance in a virtual environment remains a challenging task, requiring ... -
Live Inverse Rendering
(SciDok - Der Wissenschaftsserver der Universität des Saarlandes, 2020-02-03)The field of computer graphics is being transformed by the process of ‘personalization’. The advent of augmented and mixed reality technology is challenging the existing graphics systems, which traditionally required ... -
LiveSync: Smart Linking of 2D and 3D Views in Medical Applications
(Kohlmann, Dec 2008)In dieser Dissertation werden zwei Techniken vorgestellt, welche 2D und 3DAnsichten in medizinischen Anwendungen geschickt miteinander verknüpfen.Obwohl interaktive 3D Volumenvisualisierung selbst für sehr große ... -
Local Geometry Processing for Deformations of Non-Rigid 3D Shapes
(2018-06-19)Geometry processing and in particular spectral geometry processing deal with many different deformations that complicate shape analysis problems for non-rigid 3D objects. Furthermore, point-wise description of surfaces ... -
Locally Solving Linear Systems for Geometry Processing
(2019)Geometry processing algorithms commonly need to solve linear systems involving discrete Laplacians. In many cases this constitutes a central building block of the algorithm and dominates runtime. Usually highly optimized ... -
Machine Learning For Plausible Gesture Generation From Speech For Virtual Humans
(Trinity College Dublin, The University of Dublin, 2021-08-03)The growing use of virtual humans in an array of applications such as games, human-computer interfaces, and virtual reality demands the design of appealing and engaging characters, while minimizing the cost and time of ... -
Machine Learning Supported Interactive Visualization of Hybrid 3D and 2D Data for the Example of Plant Cell Lineage Specification
(2023)As computer graphics technologies develop, spatial data can be better visualized in the 3D environment so that viewers can observe 3D shapes and positions clearly. Meanwhile, 2D abstract visualizations can present summarized ... -
Manipulations d'image expressives pour une variété de représentations visuelles - Expressive Image Manipulations for a Variety of Visual Representations
(Bousseau, 2009-10-15)La communication visuelle tire profit de la grande variété d'apparences qu'une image peut avoir. En ignorant les détails, les images simplifiées concentrent l'attention de l'observateur sur le contenu essentiel à transmettre. ... -
Marker-less Motion Capture in General Scenes with Sparse Multi-camera Setups
(2015-12-09)Human motion-capture from videos is one of the fundamental problems in computer vision and computer graphics. Its applications can be found in a wide range of industries. Even with all the developments in the past years, ... -
Measurement-Based Model Estimation for Deformable Objects
(Universidad Rey Juan Carlos, 2014-11-25)Deformable objects play a critical role in our life due to their compliance. Clothing and support structures, such as mattresses, are just a few examples of their use. They are so common that an accurate prediction of their ... -
Measurement-based modeling and fabrication of deformable materials for human faces
(Bickel, 2010)<p>This thesis investigates the combination of data-driven and physically basedtechniques for acquiring, modeling, and animating deformable materials,with a special focus on human faces. Furthermore, based on these ... -
Medical Visualization for Orthopedic Applications
(Mlejnek, 2006)This dissertation discusses visualization techniques of articular cartilage forboth quantitative and qualitative assessment. Articular cartilage is a very thinstructure covering the endings of human bones. Thus, even slight ... -
Merging, extending and learning representations for 3D shape matching
(2021-05-15)In the last decades, researchers devoted considerable attention to shape matching. Correlating surfaces unlocks otherwise impossible applications and analysis. However, non-rigid objects (like humans) have an enormous range ... -
Meshless sampling and reconstruction of manifolds and patterns
(Öztireli, 2013)It is one of the main goals of Computer Graphics in particular, and science ingeneral, to understand and mimic the complexity in the real world. Over the pastdecades, it has been proven that the mathematical structures of ... -
A Methodology for the Semantic Visualization of Industrial Plant CAD Models for Virtual Reality Walkthroughs
(Posada, Jorge-Leon, Dec 2005)There are still many open questions and needs in important aspects of the scientific area of Large Model Visualization LMV- for Plant Design. Performance to achieve interactive rates in immersive virtual environments is ... -
Methods for transform, analysis and rendering of complete light representations
(Ahrenberg, Lukas, 2007-07-16)Recent advances in digital holography, optical engineering and computer graphics have opened up the possibility of full parallax, three dimensional displays. The premises of these rendering systems are however somewhat ... -
A Microservice Architecture for the Processing of Large Geospatial Data in the Cloud
(2017-11-07)With the growing number of devices that can collect spatiotemporal information, as well as the improving quality of sensors, the geospatial data volume increases con- stantly. Before the raw collected data can be used, ... -
Mitigating Soft-Biometric Driven Bias and Privacy Concerns in Face Recognition Systems
(2021-04-20)Biometric verification refers to the automatic verification of a person’s identity based on their behavioural and biological characteristics. Among various biometric modalities, the face is one of the most widely used since ... -
Model Reduction for Interactive Geometry Processing
(n/a, 2019-04-01)The research field of geometry processing is concerned with the representation, analysis, modeling, simulation and optimization of geometric data. In this thesis, we introduce novel techniques and efficient algorithms for ...