Now showing items 21-27 of 27

    • Classification of VR Interaction Techniques, Based on User Intention 

      Weidig, Christian; Mestre, D. R.; Israel, J. H.; Noel, F.; Perrot, V.; Aurich, J. C. (The Eurographics Association, 2014)
      The number of different virtual reality (VR) systems and corresponding interaction techniques is quite manifold, today. For dedicated input devices, data types and application domains specific interaction techniques have ...
    • How to Easily Develop a VR Experience from a 3D Desktop Application Thanks to the TechViz TVZLib API 

      Verhille, Victor; Bayart, Benjamin; Piuzzi, Marc; Vartanian, Alexis (The Eurographics Association, 2014)
      As advanced interaction scenarios in Virtual Reality become more common in the industry, there is a need of new rendering and interaction systems. Combining both the TechViz XL driver and the TechViz TVZLib provides a new ...
    • Ergonomics and Virtual Reality: VISIONAIR Project Examples 

      Pontonnier, Charles; Dumont, Georges; Duval, Thierry (The Eurographics Association, 2014)
      This paper summarizes the developments realized as part of the VISIONAIR European Project in ergonomics applications based on virtual reality (VR). Thus, we first recall the context and the interest of the use of virtual ...
    • Towards a New Platform Paradigm for Synergetic Virtual Environments 

      Hocke, Markus; Serna, Sebastian Pena; Wurster, Jan (The Eurographics Association, 2014)
      Most of today's Virtual Reality system architectures follow visualization-centric data paradigms, using hierarchical data structures typically containing static content. As one of the future's - and even today's - key ...
    • Simpler Interfaces for Better 3D Simulation 

      Riviere, Jean-Baptiste de la; Castet, Julien (The Eurographics Association, 2014)
      As a company providing VR professionals with the immersive visualization and interaction devices they require for their daily tasks, we are witnessing the limitations of existing expert user interfaces that do not address ...
    • Development of a VR Planning Model of a River Lock for Risk Assessment in the Construction and Machinery Industry 

      Nickel, Peter; Proeger, Eugen; Kergel, Rolf; Lungfiel, Andy (The Eurographics Association, 2014)
      There is a growing interest in prospective risk assessments to enable design improvements early in machinery development. Though simulation-based methods such as virtual reality (VR) may provide assistance for risk assessment, ...
    • Virtual Reality Interface for Multidisciplinary Physical Analysis of Space Vehicles 

      Soccini, Agata Marta; Marello, Manuela; Balossino, Nello; Bar, Christian; Basso, Valter; Lucenteforte, Maurizio; Perlo, Daniele; Racca, Filippo; Rocci, Lorenzo (The Eurographics Association, 2014)
      Physical analysis of Space Vehicles during the pre-launch phase is often performed using mono or multidisciplinary software tools developed for the specific research intent. The mentioned tools, their methods and their ...