Now showing items 21-26 of 26

    • Projecting Points onto Planar Parametric Curves by Local Biarc Approximation 

      Song, Hai-Chuan; Shi, Kan-Le; Yong, Jun-Hai; Zhang, Sen (The Eurographics Association, 2014)
      This paper proposes a geometric iteration algorithm for computing point projection and inversion on surfaces based on local biarc approximation. The iteration begins with initial estimation of the projection of the prescribed ...
    • Surface Mesh Segmentation and Reconstruction with Smooth Boundary Curves 

      Tsuchie, Shoichi; Higashi, Masatake (The Eurographics Association, 2014)
      In mesh segmentation for industrial design objects, each segment defined by a region with closed boundary should correspond to its underlying surface constructed according to the designer's intention. In order to generate ...
    • Integrating Occlusion Culling into LOD on GPU 

      Peng, Chao (The Eurographics Association, 2014)
      Real-time rendering of complex 3D models is still a very challenging task. Recently, GPU-based level-of-detail (LOD) approaches have been proposed to fast decrease the complexity of a 3D model, but applying only LOD ...
    • Visibility Filtering for Producing Indirect Illumination 

      Chen, Yu-Jung; Yen, Chen-Yu; Chen, Yen-Yu; Chen, Wei-Chao; Chien, Shao-Yi (The Eurographics Association, 2014)
      Indirect illumination is one of the most visually significant effects for a synthesized image. In order to render such effects at interactive rates, it is important to resolve the visibility between surfaces efficiently. ...
    • Scene Segmentation and Understanding for Context-Free Point Clouds 

      Spina, Sandro; Debattista, Kurt; Bugeja, Keith; Chalmers, Alan (The Eurographics Association, 2014)
      The continuous development of new commodity hardware intended to capture the surface structure of objects is quickly making point cloud data ubiquitous. Scene understanding methods address the problem of determining the ...
    • Incorporating Fiber Controls into FEM Model for Transversely Isotropic Materials 

      Jianping, Cai; Feng, Lin; Tsui, Lee Yong; Kemao, Qian; Soon, Seah Hock (The Eurographics Association, 2014)
      Physically plausible deformable models based on continuum mechanics have been a hot topic in computer graphics for decades, and many models have been proposed to improve performance speed and stability. However, most of ...