Now showing items 5-8 of 8

    • Student Project - Portable Real-Time 3D Engine 

      Müller, Christoph; Gärtner, Fabian (The Eurographics Association, 2014)
      FUSEE ("Furtwangen University Simulation and Entertainment Engine") is a student project at Furtwangen University to develop a cross-platform real-time 3D engine from scratch. While about 20 students have been involved in ...
    • Teaching Interactivity: Introducing Design Students to Sensors and Microcontrollers 

      Narahara, Taro (The Eurographics Association, 2014)
      This paper presents an educational case study and its pedagogical lessons in the context of design teaching. Smart products, adaptive designs, and intelligent spaces are in the forefront of current artistic discourse. They ...
    • Two Exceptional Projects from a Multidisciplinary Game Development Curriculum 

      Pledger, Jon; Chen, Minsi (The Eurographics Association, 2014)
      The purpose of this paper is to present two exceptional projects, SS Eternity and Bloom, from a module that is part of an undergraduate Computer Games focused degree. Here teams have developed innovative solutions to the ...
    • Using Modern Interaction Devices for HCI and Interaction Design Courses 

      Hernández, Benjamín; Alvarado, Adriana (The Eurographics Association, 2014)
      Recent dissemination of proprietary and third-party PC drivers and SDKs of advanced console controllers and modern interaction devices has enabled new forms of 3D, tactile and multimodal user interfaces. In this paper, we ...