Now showing items 1-2 of 2

    • Obscurance-based Volume Rendering Framework 

      Ruiz, M.; Boada, I.; Viola, I.; Bruckner, S.; Feixas, M.; Sbert, M. (The Eurographics Association, 2008)
      Obscurances, from which ambient occlusion is a particular case, is a technology that produces natural-looking lighting effects in a faster way than global illumination. Its application in volume visualization is of special ...
    • Pseudorandom Noise for Real-Time Volumetric Rendering of Fire in a Production System 

      Vanzine, Y.; Vrajitoru, D. (The Eurographics Association, 2008)
      This paper presents an effort at developing a robust, interactive framework for rendering 3D fire in real-time in a production environment. Many techniques of rendering fire in non real-time exist and are constantly employed ...