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Digital representation and multimodal presentation of archeological graffiti at Pompei
(The Eurographics Association, 2004)
Graffiti is a special form of art which gives us important knowledge on culture and social life of a lost civilization. Unfortunately, they are usually engraved on soft and non durable materials. The project described here ...
Generative Parametric Design of Gothic Window Tracery
(The Eurographics Association, 2004)
Gothic architecture, and especially window tracery, exhibits quite complex geometric shape configurations. But this complexity is achieved by combining only a few basic geometric patterns. We present some principles of ...
Generation of High-Resolution Mosaic for Photo-Realistic Texture-Mapping of Cultural Heritage 3D Models
(The Eurographics Association, 2004)
The work investigates the problem of how information contained in different overlapping images of a scene can be combined to produce larger images of higher quality. The resulted images can be used for different applications ...
A Point-Based Approach for Capture, Display and Illustration of Very Complex Archeological Artefacts
(The Eurographics Association, 2004)
In this paper we present a complete point-based pipeline for the capture, display and illustration of very large scans of archeological artifacts. This approach was developed as part of a project involving archeologists ...
A Cultural Heritage Repository as Source for Learning Materials
(The Eurographics Association, 2004)
We discuss a system for the digital capture of museum artefacts which are accumulated into a multimedia repository comprising 3D models, images, video and sound clips as well as textual descriptions. A comprehensive set ...
Interactive Cloth Editing and Simulation in Virtual Reality Applications for Theater Professionals
(The Eurographics Association, 2004)
This paper presents an efficient framework for the interactive simulation and editing of clothing over avatars. Specifically, a very efficient costume designer application is proposed based on new developments in cloth ...
An environment for the analysis and reconstruction of archaeological objects
(The Eurographics Association, 2004)
To assist archaeologists in their work of analysis and reconstruction of archaeological objects from their fragments, several environments have been developped in which virtual fragments can be manipulated. As a part of ...
The Museum of Pure Form: touching real statues in an immersive virtual museum
(The Eurographics Association, 2004)
In the Museum of Pure Form, we explore a novel way of presenting art to visitors of a museum, allowing them to virtually touch artefacts in a virtual museum. In order to realise this the statues are first digitised with a ...
iClay: Digitizing Cuneiform
(The Eurographics Association, 2004)
Advances in digital technology for the graphic and textual representation of manuscripts have not, until recently, been applied to the world's oldest manuscripts, cuneiform tablets. This is due in large part both to the ...
Identifying technologies used in Cultural Heritage
(The Eurographics Association, 2004)
There are a growing number of Information Communication Technology (ICT) applications in cultural heritage. However despite funding constraints, projects often involve similar or even duplicate work carried out at the same ...