Now showing items 9-19 of 19

    • Managing Full-text Excavation Data with Semantic Tools 

      Niccolucci, Franco; Felicetti, Achille; Hermon, Sorin; Nys, Karin (The Eurographics Association, 2009)
      The paper deals with the management of archaeological data from excavations that cannot be easily processed using traditional forms and relational databases. It proposes a way of preserving the integrity of original ...
    • Optimized Image Sampling for View and Light Interpolation 

      Gunawardane, Prabath; Wang, Oliver; Scher, Steven; Rickards, Ian; Davis, James; Malzbender, Tom (The Eurographics Association, 2009)
      Accurate virtual reconstruction of real world objects has long been a desired goal of image-based computer graphics. Usually this involves a lengthy capture process where an object is photographed from different viewpoints ...
    • Parsing Architecture within Plan Drawings with Application to Medieval Castles and Fortresses 

      Willis, Andrew; Sui, Yunfeng; Galor, Katharina (The Eurographics Association, 2009)
      Plan drawings are graphical documents critical to the documentation of architectural features at historic sites. These drawings include important geometric information such as the location, shape, and size of architectural ...
    • A Point-based System for Local and Remote Exploration of Dense 3D Scanned Models 

      Bettio, Fabio; Gobbetti, Enrico; Marton, Fabio; Tinti, Alex; Merella, Emilio; Combet, Roberto (The Eurographics Association, 2009)
      We present a client-server framework for network distribution and real-time point-based rendering of large 3D models on commodity graphics platforms. Model inspection, based on a one-touch interface, is enriched by a ...
    • Publishing 3D Content as PDF in Cultural Heritage 

      Strobl, Martin; Berndt, René; Settgast, Volker; Havemann, Sven; Fellner, Dieter W. (The Eurographics Association, 2009)
      Sharing 3D models with embedded annotations and additional information in a generally accessible way still is a major challange. Using 3D technology must become much easier, in particular in areas such as Cultural Heritage, ...
    • Pushing Time-of-Flight Scanners to the Limit 

      Callieri, Marco; Cignoni, Paolo; Dellepiane, Matteo; Scopigno, Roberto (The Eurographics Association, 2009)
      The paper describes a pipeline for 3D scanning acquisition and processing that allow to exploit the utmost precision and quality out of ToF scanners. The proposed approach capitalize on the knowledge of the distribution ...
    • Reconstruction of Large Cultural Heritage Sites from Archived Maps 

      Laycock, Robert G.; Laycock, Stephen D.; Day, Andrew M. (The Eurographics Association, 2009)
      Reconstructions of large cultural heritage sites, at multiple time periods, facilitate public awareness, enable the visualisation of regeneration proposals, and assist archaeologists in establishing the validity of a ...
    • Recreating Early Islamic Glass Lamp Lighting 

      Jr., Joseph T. Kider; Fletcher, Rebecca L.; Yu, Nancy; Holod, Renata; Chalmers, Alan; Badler, Norman I. (The Eurographics Association, 2009)
      Early Islamic light sources are not simple, static, uniform points, and the fixtures themselves are often combinations of glass, water, fuel and flame. Various physically based renderers such as Radiance are widely used ...
    • Serious Gaming with VENUS-PD: A Virtual Submarine for Accessing Europe's Sunken Archaeological Treasures 

      Chapman, Paul Michael; Bale, Kim; Drap, Pierre (The Eurographics Association, 2009)
      Computer graphics have been used successfully for a number of years to help improve our understanding of both offshore marine activities and land based archaeological sites. 'Marine visualization' has traditionally been ...
    • Structural and Lighting Models for the Minoan Cemetery at Phourni, Crete 

      Papadopoulos, Constantinos; Earl, Graeme P. (The Eurographics Association, 2009)
      The importance of death to the living is of interest to scholars in a range of disciplines. This paper describes a computer-based research project undertaken to create a series of alternative readings of the dataset from ...
    • The Virtual Reconstruction and Daylight Illumination of the Panagia Angeloktisti 

      Happa, Jassim; Artusi, Alessandro; Dubla, Piotr; Bashford-Rogers, Tom; Debattista, Kurt; Hulusic, Vedad; Chalmers, Alan (The Eurographics Association, 2009)
      High-fidelity virtual reconstructions can be used as accurate 3D representations of historical environments. After modelling the site to high precision, physically-based and historically correct light models must be ...