Now showing items 1-10 of 37

    Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Animation (2)
    Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism:Animation (2)
    Categories and Subject Descriptions (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling Physically Based Modeling; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Animation; I.6.8 [Simulation and Modeling]: Type of Simulation Animation (1)
    Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: (1)
    Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Computational Geometry and Object Modeling Physically based object modeling; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Animation (1)
    Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling Physically based modeling I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Animation (1)
    Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling Physically based modeling; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Animation (1)
    Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling Physically based modeling (1)
    Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling Surfaces and object representations; Physically based modeling; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism Animation; Color, shading, shadowing, and texturing; I.6.8 [Simulation and Modeling]: Types of Simulation Animation. (1)
    Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling, Physically based modeling; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism, Animation (1)