SBM: Sketch Based Interfaces and Modeling

Eurographics DL Repository

SBM: Sketch Based Interfaces and Modeling

Recent Submissions

  • Dev, Kapil; Villar, Nicolas; Lau, Manfred (The Eurographics Association, 2016)
    There exists interfaces for 3D modeling that go beyond traditional keyboard and mouse input techniques. This paper takes a first-person paradigm of 3D modeling where a designer actively employs different body parts as part ...
  • Kim, Honghoe; Taele, Paul; Seo, Jinsil; Liew, Jeffrey; Hammond, Tracy (The Eurographics Association, 2016)
    Children's fine motor skills are associated with enhanced drawing skills, as well as improved creativity, self-regulation skills, and school readiness. Assessing these skills enables parents and teachers to target areas ...
  • Amorim, Ronan; Brazil, Emilio Vital; Samavati, Faramarz; Sousa, Mario Costa (ACM, 2014)
    Constructing 3D geological models is a fundamental task in oil/gas exploration and production. A critical stage in the existing 3D geological modeling workflow is moving from a geological interpretation (usually 2D) to a ...
  • Kang, Bo; Hu, Hao; LaViola, Joseph J. (ACM, 2014)
    Sketching is a natural way to input chemical structures that can be used to query information from a large chemical structure database. Based on a user's incomplete sketch of a chemical structure, sketch prediction becomes ...
  • Kondo, Shin-ichiro; Toyoura, Masahiro; Mao, Xiaoyang (ACM, 2014)
    Although many online shops allow users to search for clothes by categories or keywords, it is usually impossible to specify the details of the design. This paper presents a new technology for retrieving skirt images based ...
  • Abdrashitov, Rinat; Guy, Emilie; Yao, JiaXian; Singh, Karan (ACM, 2014)
    Mosaic is a sketch-based system that simplifies and automates the creation of digital decorative mosaics from scratch. The creation of each tile piece of unique shape, color and orientation, in a complex mosaic is a tedious ...
  • Wasson, Rajinder; Mould, David; Biddle, Robert; Martinez, Cristina S. (ACM, 2013)
    Study of images, in contexts as widespread as medicine, geography, and art history, demands attention to detail and exercise of memory. Presented with traditional textbooks, students have difficulty concentrating for the ...
  • Kim, Hong-hoe; Taele, Paul; Valentine, Stephanie; McTigue, Erin; Hammond, Tracy (ACM, 2013)
    Sketching is one of the many valuable lifelong skills that children require in their overall development, and many educational psychologists manually analyze children's sketches to assess their developmental progress. The ...
  • Bonnici, Alexandra; Camilleri, Kenneth (ACM, 2013)
    Vectorization algorithms described in the literature assume that the drawings being vectorized are either binary images or have a clear white background. Sketches of artistic objects however also contain shadows which help ...
  • Passos, Vladimir Alves dos; Igarashi, Takeo (ACM, 2013)
    We present an intuitive interface for easy modeling of terrains, compatible with example-based synthesis approach. The interface consists on a picture's canvas-like screen, where the user sketches silhouettes of mountains, ...
  • Stevens, Philip C; Blagojevic, Rachel; Plimmer, Beryl (ACM, 2013)
    Grouping of strokes into semantically meaningful diagram elements is a difficult problem. Yet such grouping is needed if truly natural sketching is to be supported in intelligent sketch tools. Using a machine learning ...
  • Abbasinejad, Fatemeh; Joshi, Pushkar; Grimm, Cindy; Amenta, Nina; Simons, Lance (ACM, 2013)
    3D sketching is an appealing approach for creating concept shapes in the early stages of design. While curve networks alone can convey shape, surfacing the network can dramatically help with visualization and interaction. ...
  • Levent Burak Kara and Cindy Grimm (ACM, 2013)
  • Israel, Johann Habakuk; Mauderli, Laurence; Greslin, Laurent (ACM, 2013)
    In theory, the potential to use virtual reality systems for creating visually rich and free-spirited models and prototypes is high. In contrast, immersive modelling is not relevant in today's design practice and design ...
  • Buchanan, Philip; Mukundany, R.; Doggett, Michael (ACM, 2013)
    In this paper we present a new method for automatically constructing 3D meshes from a single input image. With the increasing content demands of modern digital entertainment and the expectation of involvement from users, ...
  • Bonnici, Alexandra; Camilleri, Kenneth P. (The Eurographics Association, 2015)
    The interpretation of user sketches generates research interest in the product design community since the computer interpretation of sketches may reduce the design-to-market time while giving the designer greater flexibility ...

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