Now showing items 4-5 of 5

    • Procedural Modeling of Leather Texture with Structural Elements 

      Sakurai, Kaisei; Miyata, Kazunori; Kawai, Naoki; Matsufuji, Kazuo (The Eurographics Association, 2009)
      This paper proposes a simple generation method for realistic leather texture. Leather surface consists of five structural elements, which are cristae, sulci, wrinkles, pockets and pores, which characterize the visual ...
    • Real-Time Open Water Environments with Interacting Objects 

      Cords, Hilko; Staadt, Oliver (The Eurographics Association, 2009)
      Large bodies of water are an integral part of nature and, thus, are of high interest for interactive 3D applications, e.g., computer games and virtual environments. We present a new scheme for real-time wave simulation in ...