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    Pre-convolved Radiance Caching 

    Scherzer, Daniel; Nguyen, Chuong; Ritschel, Tobias; Seidel, Hans-Peter (The Eurographics Association and Blackwell Publishing Ltd., 2012)
    The incident indirect light over a range of image pixels is often coherent. Two common approaches to exploit this inter-pixel coherence to improve rendering performance are Irradiance Caching and Radiance Caching. Both ...

    Tessellation-Independent Smooth Shadow Boundaries 

    Mattausch, Oliver; Scherzer, Daniel; Wimmer, Michael; Igarashi, Takeo (The Eurographics Association and Blackwell Publishing Ltd., 2012)
    We propose an efficient and light-weight solution for rendering smooth shadow boundaries that do not reveal the tessellation of the shadow-casting geometry. Our algorithm reconstructs the smooth contours of the underlying ...

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    Author
    Scherzer, Daniel (2)
    Igarashi, Takeo (1)Mattausch, Oliver (1)Nguyen, Chuong (1)Ritschel, Tobias (1)Seidel, Hans-Peter (1)Wimmer, Michael (1)SubjectI.3.7 [Computer Graphics] (2)Three Dimensional Graphics and Realism (2)and texture (1)Color (1)Computational Geometry and Object Modeling (1)I.3.5 [Computer Graphics] (1)Keywords (1)real (1)shading (1)shadow volumes (1)... View MoreDate Issued
    2012 (2)
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