Now showing items 27-30 of 30

    • Translucent Shadow Maps 

      Dachsbacher, Carsten; Stamminger, Marc (The Eurographics Association, 2003)
      Shadow maps are a very efficient means to add shadows to arbitrary scenes. In this paper, we introduce Translucent Shadow Maps, an extension to shadow maps which allows very efficient rendering of sub-surface scattering. ...
    • The Trilateral Filter for High Contrast Images and Meshes 

      Choudhury, Prasun; Tumblin, Jack (The Eurographics Association, 2003)
      We present a new, single-pass nonlinear filter for edge-preserving smoothing and visual detail removal for N dimensional signals in computer graphics, image processing and computer vision applications. Built from two ...
    • Visualization of woven cloth 

      Adabala, Neeharika; Magnenat-Thalmann, Nadia; Fei, Guangzheng (The Eurographics Association, 2003)
      A technique for visualizing clothes is proposed that can handle rendering of complex weave patterns. An industrial standard of weave representation is used to derive the weave pattern and a detailed model of light interaction ...
    • Wavelet Environment Matting 

      Peers, Pieter; Dutré, Philip (The Eurographics Association, 2003)
      In this paper we present a novel approach for capturing the environment matte of a scene. We impose no restrictions on material properties of the objects in the captured scene and exploit scene characteristics (e.g. material ...