Browsing EGSR03: 14th Eurographics Symposium on Rendering by Title
Now showing items 27-30 of 30
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Translucent Shadow Maps
(The Eurographics Association, 2003)Shadow maps are a very efficient means to add shadows to arbitrary scenes. In this paper, we introduce Translucent Shadow Maps, an extension to shadow maps which allows very efficient rendering of sub-surface scattering. ... -
The Trilateral Filter for High Contrast Images and Meshes
(The Eurographics Association, 2003)We present a new, single-pass nonlinear filter for edge-preserving smoothing and visual detail removal for N dimensional signals in computer graphics, image processing and computer vision applications. Built from two ... -
Visualization of woven cloth
(The Eurographics Association, 2003)A technique for visualizing clothes is proposed that can handle rendering of complex weave patterns. An industrial standard of weave representation is used to derive the weave pattern and a detailed model of light interaction ... -
Wavelet Environment Matting
(The Eurographics Association, 2003)In this paper we present a novel approach for capturing the environment matte of a scene. We impose no restrictions on material properties of the objects in the captured scene and exploit scene characteristics (e.g. material ...