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Real-Time Occlusion Culling with a Lazy Occlusion Grid
(The Eurographics Association, 2001)
We present a new conservative image-space occlusion culling method to increase the rendering speed of very large general scenes on today's available hardware without time-expensive preprocessing. The method is based on a ...
Combined Rendering of Polarization and Fluorescence Effects
(The Eurographics Association, 2001)
We propose a practicable way to include both polarization and fluorescence effects in a rendering system at the same time. Previous research in this direction only demonstrated support for either one of these phenomena; ...