Now showing items 19-27 of 27

    • Remote View-Dependent Rendering 

      El-Sana, Jihad (The Eurographics Association, 2001)
      In this paper we are presenting a novel approach that enables rendering large-shared datasets at interactive rates on a remote inexpensive workstations. Our algorithm is based on view-dependent rendering and client-server ...
    • Round Table: A Physical Interface for Virtual Camera Deployment in Electronic Arenas 

      Hoch, Michael; Jää-Aro, Kai-Mikael; Bowers, John (The Eurographics Association, 2001)
      In this paper, we describe a physical input device for the control of virtual cameras. The so called RoundTable has a round projection area where physical icons are used to stipulate the position of virtual cameras. With ...
    • Spelunking: Experiences using the DIVE System on CAVE-like Platforms 

      Steed, Anthony; Mortensen, Jesper; Frécon, Emmanuel (The Eurographics Association, 2001)
      The Distributed Interactive Virtual Environment (DIVE) system is a mature toolkit that has been used for prototyping many collaborative virtual environment (CVE) applications [3]. Until recently, support for immersive ...
    • Spring-Based Manipulation Tools for Virtual Environments 

      Koutek, Michal; Post, Frits H. (The Eurographics Association, 2001)
      In this paper we present new tools for user interaction with virtual worlds, to bring more natural behavior into the manipulation of objects in virtual environments. We present some principles of physically realistic ...
    • Towards a Scalable High Performance Application Platform for Immersive Virtual Environments 

      Bues, Matthias; Blach, Roland; Stegmaier, Simon; Häfner, Ulrich; Hoffmann, Hilko; Haselberger, Frank (The Eurographics Association, 2001)
      Software for the development and generation of virtual environments used to run on specialized and expensive hardware. This situation has dramatically changed in the last two years. This paper describes a scalable high ...
    • Two-Handed Through-the-Lens-Techniques for Navigation in Virtual Environments 

      Stoev, Stanislav L.; Schmalstieg, Dieter; Straßer, Wolfgang (The Eurographics Association, 2001)
      We present a tool set of techniques for navigation in virtual environments. Based on a through-the-lens concept, the user is enabled to simultaneously view the surrounding virtual world and an arbitrary location of the ...
    • Using Exercise Cycle as a Haptic Input Device in a Virtual Environment 

      Välkkynen, Pasi; Heinilä, Juhani; Lainio, Sari; Lakaniemi, Sami; Väätänen, Antti (The Eurographics Association, 2001)
      Virku (Virtual Fitness Centre) is a study, in which an exercise cycle is used for navigating in a virtual environment. The cycle acts as a haptic bodily user interface between the user and the simulation. The simulation ...
    • VIRPI: A High-Level Toolkit for Interactive Scientific Visualization in Virtual Reality 

      GERMANS, Desmond; SPOELDER, Hans J.W.; RENAMBOT, Luc; BAL, Henri E. (The Eurographics Association, 2001)
      Research areas that require interactive visualization of simulation data tend to dismiss virtual reality due to the lack of accessible tools for application specialists. This paper presents an integral toolkit for interactive ...
    • Volume Rendering in a Virtual Environment 

      Schulze-Döbold, Jürgen; Wössner, Uwe; Walz, Steffen P.; Lang, Ulrich (The Eurographics Association, 2001)
      This paper describes a flexible rendering system for scalar volume data which has been integrated into the visualization system COVISE. It allows direct volume rendering based on texture mapping hardware on both the desktop ...