IPT/EGVE 2003: 7th International Workshop on Immersive Projection Technology, 9th Eurographics Workshop on Virtual Enviroments

Eurographics DL Repository

IPT/EGVE 2003: 7th International Workshop on Immersive Projection Technology, 9th Eurographics Workshop on Virtual Enviroments

 

Recent Submissions

  • Stern, Ch.; Noser, H.; Weissmann, J.; Stucki, P. (The Eurographics Association, 2003)
    Today s Virtual Reality applications require a high degree of immersion. This may be achieved by using a CAVE incorporating powerful 3D computer graphics workstations, panoramic multiple screen displays and projection ...
  • Winkelholz, C.; Alexander, T.; Weiß, M. (The Eurographics Association, 2003)
    A Virtual Environment (VE) is not an application in itself. It should further be seen as a complex, multi modal human-computer interface. Immersive VE systems must be able to couple resources, most likely distributed in a ...
  • Paillot, D.; Merienne, F.; Thivent, S. (The Eurographics Association, 2003)
    In this paper we propose a method to link CAD models to an immersive environment. Since CAD models can not be directly viewed in a real-time visualization environment, we present here a complete chain of adapta-tion steps ...
  • Stefani, Oliver; Rauschenbach, Jörg (The Eurographics Association, 2003)
    In this poster abstract we present an interaction concept and input devices for optical tracking in virtual immersive environments. Requirements to input devices for immersive environments will be based on a document, ...
  • Korosec, Dean; Slavinec, Mitja; Bernad, Dani; Kolaric, Primoz; Prnaver, Katja (The Eurographics Association, 2003)
    In this paper we present the structure of the simulator which would allow diving beginners to experience the effect of buoyancy control mechanisms before actually entering the water.We believe such training would be less ...
  • OSAWA, Noritaka; REN, Xiangshi (The Eurographics Association, 2003)
    manipulation by hand is not suitable for making fine adjustments to virtual objects in an immersive environment because it is difficult to hold an unsupported hand in midair and then to release an object at a fixed point. ...
  • Leibl, P. (The Eurographics Association, 2003)
    This paper illustrates the use of a virtual environment (VE) in universities and private industry educational programs and training. The principles are demonstrated in the field of the design of plastic moulded parts under ...
  • Kresse, W.; Reiners, D.; Knöpfle, C. (The Eurographics Association, 2003)
    Digital projectors have a significant advantage over CRTs for IPT setups: brightness. But they also have a number of disadvantages, one of which is color consistency. This problem is exacerbated when using the Infitec ...
  • Klocke, Fritz; Straube, Andreas M. (The Eurographics Association, 2003)
    As one of the final steps in the industrial manufacturing chain, machining operations require significant economic consideration. At this stage, design components have already passed through several steps of this value-added ...
  • Bues, Matthias; Blach, Roland; Haselberger, Frank (The Eurographics Association, 2003)
    There are many classes of information for which a suitable 3-D representation does not (yet) exist, and for which users are familiar with more or less efficient desktop interfaces. Therefore, a convenient way of accessing ...
  • Splechtna, R.C.; Fuhrmann, A.L. (The Eurographics Association, 2003)
    The working volume of a Mixed Reality (MR) system - which superimposes the real environment with computer- generated virtual content - strongly depends upon the output/display device used. Single screen projection systems ...
  • Baar, Jeroen van; Willwacher, Thomas; Rao, Srinivas; Raskar, Ramesh (The Eurographics Association, 2003)
    We describe a new technique to display seamless images using overlapping projectors on curved surfaces. Our method addresses issues such as automatic registration, smooth intensity blending and efficient render-ing. Previous ...
  • Jönsson, A.; Bathelt, J.; Broman, G. (The Eurographics Association, 2003)
    Modern manufacturing machines are highly multidisciplinary, and with demands on short time-to-market, product development based on traditional prototype testing has become impractical. By using virtual models, it is possible ...
  • Wallace, Grant; Chen, Han; Li, Kai (The Eurographics Association, 2003)
    This paper presents a non-parametric full-gamut color matching algorithm. Color matching is important for the seamless appearance of tiled displays. In particular we address the case where the tiled display is composed of ...
  • Staadt, Oliver G.; Walker, Justin; Nuber, Christof; Hamann, Bernd (The Eurographics Association, 2003)
    We present a survey of different software architectures designed to render on a tiled display. We provide an in-depth analysis of three selected systems, including their implementation of data distribution, sort-first ...
  • Reimersdahl, T. van; Bley, F.; Kuhlen, T.; Bischof, C.H. (The Eurographics Association, 2003)
    In pure CFD visualization tools, some flow features are hard to visualize such as the properties of a local flow probe. Haptic rendering techniques offer an intuitive understanding and allow more detailed insights than the ...
  • Krenek, Ales (The Eurographics Association, 2003)
    With a particular focus in scientific applications, we propose a method of haptic rendering of virtual environments which require rather complex calculations to evaluate their behaviour. Therefore it is not possible to ...
  • Allard, Jérémie; Gouranton, Valérie; Lamarque, Guy; Melin, Emmanuel; Raffin, Bruno (The Eurographics Association, 2003)
    In this paper, we present SoftGenLock, an open source software that enables genlock and active stereo on commodity graphics cards. SoftGenLock is implemented on top of Linux. It does not require any hardware modification ...
  • Ikits, Milan; Hansen, Charles D.; Johnson, Christopher R. (The Eurographics Association, 2003)
    We present a simple yet efficient calibration and registration procedure for improving the overall static display accuracy of the Visual Haptic Workbench. The procedure is used for precisely colocating the visual and haptic ...
  • Mulder, Jurriaan D.; Jansen, Jack; Rhijn, Arjen van (The Eurographics Association, 2003)
    We present an affordable optical head tracking system for desktop-like VR/AR environments. The generic and specific head tracking requirements for these type of environments are defined, as well as the relaxations such ...

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