Now showing items 21-29 of 29

    • Attribute Correlations between Haptic and Auditory Modalities 

      Baird, Bridget; Izmirli, Özgür; Heacock, Bradford; Blevins, Donald (The Eurographics Association, 2005)
      Correlations between attributes in the haptic domain and those in the auditory will assist in multimodal applications. This paper looks at the auditory attributes of pitch and reverberation and the haptic attributes of ...
    • Using a single Spatial light modulator for stereoscopic images of high color quality and resolution 

      Hopp, Armin (The Eurographics Association, 2005)
      Since stereoscopy is a fundamental part of an immersive display, stereoscopic imaging has been part of many research papers and patents in the past. There have been different approaches developed to generate and transport ...
    • Running Large VR Applications on a PC Cluster: the FlowVR Experience 

      Allard, Jérémie; Ménier, Clément; Boyer, Edmond; Raffin, Bruno (The Eurographics Association, 2005)
      In this paper, we present how FlowVR enables the development of modular and high performance VR applications running on a PC cluster. FlowVR is a middleware we specifically developed targeting distributed interactive ...
    • A Game Engine-based Multi-Projection Virtual Environment with System-Level Synchronization 

      Hashimoto, Naoki; Ishida, Yoshihiko; Sato, Makoto (The Eurographics Association, 2005)
      In multi-projector displays, which surround users with high-resolution images, a PC-Cluster is often used for realistic and real-time image generation. However, developing applications that support parallel processing on ...
    • Interacting with Molecular Structures: User Performance versus System Complexity 

      Liere, R. van; Martens, J.-B. O. S.; Kok, A. J. F.; Tienen, M. H. A. V. van (The Eurographics Association, 2005)
      Effective interaction in a virtual environment requires that the user can adequately judge the spatial relationships between the objects in a 3D scene. In order to accomplish adequate depth perception, existing virtual ...
    • Towards Better Quality in Virtual Environments 

      Mannuß, F.; Hinkenjann, A. (The Eurographics Association, 2005)
      This paper describes the work done at our Lab to improve visual and other quality of Virtual Environments. To be able to achieve better quality we built a new Virtual Environments framework called basho. basho is a renderer ...
    • Enhanced Hand Manipulation for Efficient and Precise Positioning and Release 

      Osawa, N. (The Eurographics Association, 2005)
      Direct manipulation by hand is important in that it allows users to manipulate 3D virtual objects easily in an immersive virtual reality environment. Although direct hand manipulation is easy to understand and easy to use ...
    • Applications of Augmented Reality for Maintenance Training 

      Weng, Dongdong; Wang, Yongtian; Liu, Yue (The Eurographics Association, 2005)
      An Augmented Reality system that is designed for maintenance training is introduced. The proposed system adopts a projector to display the augmented video of the components to be repaired. With the augmented video, students ...
    • Tangible 3D: Hand Gesture Interaction for Immersive 3D Modeling 

      Kim, Hyosun; Albuquerque, Georgia; Havemann, Sven; Fellner, Dieter W. (The Eurographics Association, 2005)
      Most of all interaction tasks relevant for a general three-dimensional virtual environment can be supported by 6DOF control and grab/select input. Obviously a very efficient method is direct manipulation with bare hands, ...