Now showing items 25-29 of 29

    • Tangible 3D: Hand Gesture Interaction for Immersive 3D Modeling 

      Kim, Hyosun; Albuquerque, Georgia; Havemann, Sven; Fellner, Dieter W. (The Eurographics Association, 2005)
      Most of all interaction tasks relevant for a general three-dimensional virtual environment can be supported by 6DOF control and grab/select input. Obviously a very efficient method is direct manipulation with bare hands, ...
    • Towards a general concept for distributed visualisation of simulations in Virtual Reality environments 

      J.Metze,; Neidhold, B.; Wacker, M. (The Eurographics Association, 2005)
      We present a concept for Virtual Reality-Systems that allows easy design and implementation of applications in virtual environments as well as fast integration of new hardware and software components into an existing system ...
    • Towards Better Quality in Virtual Environments 

      Mannuß, F.; Hinkenjann, A. (The Eurographics Association, 2005)
      This paper describes the work done at our Lab to improve visual and other quality of Virtual Environments. To be able to achieve better quality we built a new Virtual Environments framework called basho. basho is a renderer ...
    • Using a single Spatial light modulator for stereoscopic images of high color quality and resolution 

      Hopp, Armin (The Eurographics Association, 2005)
      Since stereoscopy is a fundamental part of an immersive display, stereoscopic imaging has been part of many research papers and patents in the past. There have been different approaches developed to generate and transport ...
    • Virtual Pockets in Virtual Reality 

      Ilmonen, Tommi; Reunanen, Markku (The Eurographics Association, 2005)
      This paper presents the use of the virtual pocket user interface metaphor in virtual environments (VEs). Virtual pockets act like real-world pockets ó the user can put tools into pockets and select them with simple gestures. ...