Now showing items 6-14 of 14

    • Improving Photon Mapping Towards an Interactive Stage Lighting Framework 

      Vierjahn, Tom; Meik, Stefan; Mostafawy, Sina; Bohn, Christian-A. (The Eurographics Association, 2010)
      In this work we present an improved rendering algorithm for the planning of stage lighting using photon mapping, since existing software implements algorithms that do not suit the lighting workflow in a theatre adequately. ...
    • A New Adaptive Data Distribution Model for Consistency Maintenance in Collaborative Virtual Environments 

      Fleury, Cédric; Duval, Thierry; Gouranton, Valérie; Arnaldi, Bruno (The Eurographics Association, 2010)
      Ensuring that all the users see the same state of a Collaborative Virtual Environment (CVE) at the same time is very important to provide effective collaboration between these users. Absolute consistency is nearly impossible ...
    • Short Paper: Approximating Distance Fields in Image Space 

      Scheer, Fabian; Marschner, Mario; Müller, Stefan (The Eurographics Association, 2010)
      Fast proximity query algorithms are needed for a vast majority of computer graphics applications, ranging from visualization, simulation, animation, modelling, virtual and augmented reality to computer games. We present a ...
    • Short Paper: Design Tools, Hybridization Exploring Intuitive Interaction 

      Wendrich, Robert E. (The Eurographics Association, 2010)
      Design and Design Engineering is about making abstract representations often based on fuzzy notions, ideas or prerequisite requirements with the use of various design tools. This paper introduces an interactive hybrid ...
    • Short Paper: Engineering Realtime Interactive Systems: Coupling and Cohesion of Architecture Mechanisms 

      Latoschik, Marc Erich; Tramberend, Henrik (The Eurographics Association, 2010)
      This paper reviews coupling and cohesion as software quality criteria for the development of Realtime Interactive Systems (RIS). The applicability of these criteria to evaluate RIS architecture mechanisms is examined while ...
    • Short Paper: Study of Synchronous and Colocated Collaboration for Search Tasks 

      Simard, Jean; Ammi, Mehdi; Auvray, Malika (The Eurographics Association, 2010)
      Nowadays, Collaborative Virtual Environments offer new working methods allowing for the association of several experts in the same problem-solving process. These new platforms have the potential to improve the processing ...
    • Short Paper: User Study for Mobile Mixed Reality Devices 

      Braun, Anne; McCall, Rod (The Eurographics Association, 2010)
      In this paper we present a user study comparing four different mobile Augemented Reality (AR) interfaces. The focus of the study was on the usability of the devices, with respect to the unique nature of AR experiences, ...
    • Short Paper: Virtual Storyteller in Immersive Virtual Environments Using Fairy Tales Annotated for Emotion States 

      Alexandrova, Ivelina V.; Volkova, Ekaterina P.; Kloos, Uwe; Bülthoff, Heinrich H.; Mohler, Betty J. (The Eurographics Association, 2010)
      This paper describes the implementation of an automatically generated virtual storyteller from fairy tale texts which were previously annotated for emotion. In order to gain insight into the effectiveness of our virtual ...
    • Touching Floating Objects in Projection-based Virtual Reality Environments 

      Valkov, Dimitar; Steinicke, Frank; Bruder, Gerd; Hinrichs, Klaus H.; Schöning, Johannes; Daiber, Florian; Krüger, Antonio (The Eurographics Association, 2010)
      Touch-sensitive screens enable natural interaction without any instrumentation and support tangible feedback on the touch surface. In particular multi-touch interaction has proven its usability for 2D tasks, but the ...