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Practical Parallel Rendering of Detailed Neuron Simulations
(The Eurographics Association, 2013)
Parallel rendering of large polygonal models with transparency is challenging due to the need for alpha-correct blending and compositing, which is costly for very large models with high depth complexity and spatial overlap. ...
Rendering Molecular Surfaces using Order-Independent Transparency
(The Eurographics Association, 2013)
In this paper we present a technique for interactively rendering transparent molecular surfaces. We use Puxels, our implementation of per-pixel linked lists for order-independent transparency rendering. Furthermore, we ...