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Collaborative High-fidelity Rendering over Peer-to-peer Networks
(The Eurographics Association, 2014)
Due to the computational expense of high-fidelity graphics, parallel and distributed systems have frequently been employed to achieve faster rendering times. The form of distributed computing used, with a few exceptions ...
Dynamically Scheduled Region-Based Image Compositing
(The Eurographics Association, 2016)
Algorithms for sort-last parallel volume rendering on large distributed memory machines usually divide a dataset equally across all nodes for rendering. Depending on the features that a user wants to see in a dataset, all ...
TOD-Tree: Task-Overlapped Direct send Tree Image Compositing for Hybrid MPI Parallelism
(The Eurographics Association, 2015)
Modern supercomputers have very powerful multi-core CPUs. The programming model on these supercomputer is switching from pure MPI to MPI for inter-node communication, and shared memory and threads for intra-node communication. ...