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Analysis of Cache Behavior and Performance of Different BVH Memory Layouts for Tracing Incoherent Rays
(The Eurographics Association, 2013)
With CPUs moving towards many-core architectures and GPUs becoming more general purpose architectures, path tracing can now be well parallelized on commodity hardware. While parallelization is trivial in theory, properties ...
Web-enabled Server-based and Distributed Real-time Ray-Tracing
(The Eurographics Association, 2016)
As browsers expand their functionality, they continuously act as a platform for portable application development within a web page. To bring interactive 3D graphics closer to the web developer, frameworks allowing a ...