Now showing items 13-15 of 15

    • Towards Real-Time Photorealistic Rendering: Challenges and Solutions 

      Schilling, Andreas (The Eurographics Association, 1997)
      A growing number of real-time applications need graphics with photorealistic quality, especially in the field of training (virtual operation, driving and flightsimulation), but also in the areas of design or ergonomic ...
    • Triangle Scan Conversion using 2D Homogeneous Coordinates 

      Olano, Marc; Greer, Trey (The Eurographics Association, 1997)
      We present a new triangle scan conversion algorithm that works entirely in homogeneous coordinates. By using homogeneous coordinates, the algorithm avoids costly clipping tests which make pipelining or hardware implementations ...
    • VIZARD - Visualization Accelerator for Realtime Display 

      Knittel, Günter; Straßer, Wolfgang (The Eurographics Association, 1997)
      Volume rendering has traditionally been an application for supercomputers, workstation networks or expensive special-purpose hardware. In contrast, this report shows how far we have reached using the other extreme: the ...