Browsing EGGH05: SIGGRAPH/Eurographics Workshop on Graphics Hardware 2005 by Subject "Categories and Subject Descriptors (according to ACM CCS): I.3.3 [Computer Graphics]: Picture/Image generation; Display algorithms; I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism; Color, shading, shadowing and texture"
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Modified Noise for Evaluation on Graphics Hardware
(The Eurographics Association, 2005)Perlin noise is one of the primary tools responsible for the success of procedural shading in production rendering. It breaks the crisp computer generated look by adding apparent randomness that is controllable and repeatable. ...