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Breaking the Pixel Barrier
(The Eurographics Association, 2005)
The majority of the current advances in computer graphic rendering strive for fast and realistic creation of pixel images, e. g., for the film and gaming industry. This development, unfortunately, leads to various problems ...
Style Nodes and Repolygonization for Hierarchical Tree-Based Implicit Surface Modelling
(The Eurographics Association, 2009)
In this paper we present an extension to a hierarchical tree based implicit surface modelling system that includes interactively controlling style and appearance, and also creating a more accurate curvature based polygonal ...
Illustrative Visualization for Medical Training
(The Eurographics Association, 2005)
A system is presented that produces images that simulate pictorial representations for both scientific and biomedical visualization. It combines traditional and novel volume illustration techniques. We present examples to ...
Illustrative Scientific Visualization Framework
(The Eurographics Association, 2005)
Current scientific visualization techniques create complex images that may be difficult to interpret and do not have the expressiveness of illustrations. Incorporating traditional scientific illustration techniques into a ...
Aesthetics of Hand-Drawn vs. Computer-Generated Stippling
(The Eurographics Association, 2007)
Recent work in non-photorealistic rendering has produced results comparable to hand-drawn artistic images. Inspiration for such techniques has come from many traditional artistic techniques, such as pen-and-ink, to depict ...
Sketch Based Construction and Rendering of Implicit Models
(The Eurographics Association, 2005)
We present an implicit modeling system as a tool for creating a wide range of aesthetic models. Because of their ability to form blends and produce both organic shapes as well as man-made objects, implicit surfaces are a ...