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Towards a Taxonomy for Display Processors
(The Eurographics Association, 1989)
Image generation for raster displays proceeds in two main steps: geometry processing and pixel processing. The snbsystem performing the pixel processing is called display processor.In the paper a model for the displa.y ...
A Distributed Frame Buffer within a Window-Oriented High Performance Graphics System
(The Eurographics Association, 1989)
Today's workstation users demand high computational performance combined with powerful graphics and a comfortable window system. Existing and forthcoming standards like OKS-3D, PHIOS/PHIGS+, X Window System, and PEX have ...
A Dedicated Graphics Processor SIGHT-2
(The Eurographics Association, 1989)
SIGHT-2 is a multiprocessor system that is intended to efficiently execute the ray tracing algorithm. To achieve high efficiency, three kinds of parallel execution mechanisms; (i) a multiprocessor configuration, (ii) a ...
A Chinese-Character and Graphics Workstation
(The Eurographics Association, 1989)
This paper introduces the design approaches of a Chinese-character and graphics workstation OOS-80OO which has been developed at the Computer Graphics Research Laboratory, Department of Computer Science and Engineering, ...
Viewing and Rendering Processor for a Volume Visualization System
(The Eurographics Association, 1989)
The architecture and the hardware realization of the 3D Viewing and Rendering Pro cessor is presented. This processor is a component of the Cube architecture, developed primarily for volume visualiza.tion. The processor ...
Combining Z-buffer Engines for Higher-Speed Rendering
(The Eurographics Association, 1988)
Described IS a hardware architecture for combining the outputs of a number of z-buffer rendering engines to achieve higher performance than is possible with a single renderer. It allows a combination of renderers to achieve ...
A VLSI Design Strategy for Graphics
(The Eurographics Association, 1988)
The tools available for ASIC design now offer the features and functionality necessary to permit ideas to be realised in silicon In a relatively short period of lime, This paper introduces work undertaken at Sussex University ...
A Distributed Data Model for Raytracing
(The Eurographics Association, 1988)
Ray tracing is a superior method for producing realistic images. It can take into account all natural phenomena covered by classical ray optics in image formation, and that without any extra modeling effort. The main ...
A Massively Parallel Approach for the Design of a Raytracing Oriented Architecture
(The Eurographics Association, 1988)
Solving time critical problems requires a computing power of an order of magnitude greater than todays available conventional computers. The use of massively parallel architectures appears to be an attractive and effective ...
"A Display Controller for an Object-levelFrame Store System"
(The Eurographics Association, 1988)
In [3] and [1] a new architecture for a Computer Image Generating (CIG) system designed to have optimal interaction support for realistic 3D graphics has been presented. There it was stated that from an interaction paint ...