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Stone Weathering in a Photograph
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
The appearance of weathering effects on stone is important for creating outdoor scenes in computer graphics. To achieve them, previous research has built upon physical simulation, which, while yielding a degree of realism, ...
High performance hybrid FEM/DEM simulation tool for numerical analysis of historical structures
(The Eurographics Association, 2013)
The current paper aims at presenting the various aspects of a modeling and simulation framework dedicated to the study of historical structures considered as complex mechanical systems with interactions (contact, friction, ...
Cytosplore: Interactive Immune Cell Phenotyping for Large Single-Cell Datasets
(The Eurographics Association and John Wiley & Sons Ltd., 2016)
To understand how the immune system works, one needs to have a clear picture of its cellular compositon and the cells' corresponding properties and functionality. Mass cytometry is a novel technique to determine the ...
Analyzing Fracture Patterns in TheranWall Paintings
(The Eurographics Association, 2010)
In this paper, we analyze the fracture patterns observed in wall paintings excavated from Akrotiri, a Bronze Age Aegean city destroyed by earthquakes preceding a volcanic eruption on Thera (modern Santorini) around 1630 ...
3D Reconstruction of Hand Postures by Measuring Skin Deformation on Back Hand
(The Eurographics Association, 2017)
In this research, we propose a method for reconstructing hand posture by measuring the deformation of the back of the hand with a wearable device. The deformation of skin on the back of the hand can be measured by using ...
Personalized X-ray Reconstruction of the Proximal Femur via a New Control Point-based 2D-3D Registration and Residual Complexity Minimization
(The Eurographics Association, 2014)
In this paper we present a new control point-based 2D-3D registration approach for a deformable registration of a 3D volumetric template to a limited number of 2D calibrated C-arm images and show its application to a ...
Space-Time Maps for Virtual Environments
(The Eurographics Association, 2014)
Terrain image maps are widely used in 3D Virtual Environments, including games, online social worlds, and Virtual Reality systems, for controlling elevation of ground-bound travelers and other moving objects. By making use ...
Large-Scale Integer Linear Programming for Orientation Preserving 3D Shape Matching
(The Eurographics Association and Blackwell Publishing Ltd., 2011)
We study an algorithmic framework for computing an elastic orientation-preserving matching of non-rigid 3D shapes. We outline an Integer Linear Programming formulation whose relaxed version can be minimized globally in ...
Memory-Efficient On-The-Fly Voxelization of Particle Data
(The Eurographics Association, 2015)
In this paper we present a novel GPU-friendly real-time voxelization technique for rendering homogeneous media that is defined by particles, e.g. fluids obtained from particle-based simulations such as Smoothed Particle ...
SHREC'12 Track: 3D Mesh Segmentation
(The Eurographics Association, 2012)
3D mesh segmentation is a fundamental process in many applications such as shape retrieval, compression, deformation, etc. The objective of this track is to evaluate the performance of recent segmentation methods using a ...