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    Smoke Sheets for Graph-Structured Vortex Filaments 

    Barnat, Alfred; Pollard, Nancy S. (The Eurographics Association, 2012)
    Smoke is one of the core phenomena which fluid simulation techniques in computer graphics have attempted to capture. It is both well understood mathematically and important in lending realism to computer generated effects. ...
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    Linear-Time Smoke Animation with Vortex Sheet Meshes 

    Brochu, Tyson; Keeler, Todd; Bridson, Robert (The Eurographics Association, 2012)
    We present the first quality physics-based smoke animation method which runs in time approximately linear in the size of the rendered two-dimensional visual detail. Our fundamental representation is a closed triangle mesh ...
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    Adaptive Tetrahedral Meshes for Brittle Fracture Simulation 

    Koschier, Dan; Lipponer, Sebastian; Bender, Jan (The Eurographics Association, 2014)
    We present a method for the adaptive simulation of brittle fracture of solid objects based on a novel reversible tetrahedral mesh refinement scheme. The refinement scheme preserves the quality of the input mesh to a large ...
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    A Peridynamic Perspective on Spring-Mass Fracture 

    Levine, Joshua A.; Bargteil, Adam W.; Corsi, Christopher; Tessendorf, Jerry; Geist, Robert (The Eurographics Association, 2014)
    The application of spring-mass systems to the animation of brittle fracture is revisited. The motivation arises from the recent popularity of peridynamics in the computational physics community. Peridynamic systems can be ...
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    View-Dependent Adaptive Cloth Simulation 

    Koh, Woojong; Narain, Rahul; O'Brien, James F. (The Eurographics Association, 2014)
    This paper describes a method for view-dependent cloth simulation using dynamically adaptive mesh refinement and coarsening. Given a prescribed camera motion, the method adjusts the criteria controlling refinement to account ...
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    Consistent Surface Model for SPH-based Fluid Transport 

    Orthmann, Jens; Hochstetter, Hendrik; Bader, Julian; Bayraktar, Serkan; Kolb, Andreas (ACM SIGGRAPH / Eurographics Association, 2013)
    Surface effects play an essential role in fluid simulations. A vast number of dynamics including wetting of surfaces, cleansing, and foam dynamics are based on surface-surface and surface-bulk interactions, which in turn ...
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    Accurate Surface Embedding for Higher Order Finite Elements 

    Suwelack, Stefan; Lukarski, Dimitar; Heuveline, Vincent; Dillmann, Rüdiger; Speidel, Stefanie (ACM SIGGRAPH / Eurographics Association, 2013)
    In this paper we present a novel approach to efficiently simulate the deformation of highly detailed meshes using higher order finite elements (FE). An efficient algorithm based on non-linear optimization is proposed in ...
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    One-to-Many: Example-Based Mesh Animation Synthesis 

    Zheng, Changxi (ACM SIGGRAPH / Eurographics Association, 2013)
    We propose an example-based approach for synthesizing diverse mesh animations. Provided a short clip of deformable mesh animation, our method synthesizes a large number of different animations of arbitrary length. Combining ...
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    Topology-Aware Neighborhoods for Point-Based Simulation and Reconstruction 

    Canezin, Florian; Guennebaud, Gaël; Barthe, Loïc (The Eurographics Association, 2016)
    Particle based simulations are widely used in computer graphics. In this field, several recent results have improved the simulation itself or improved the tension of the final fluid surface. In current particle based ...
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    Accurate Simulation of Wound Healing and Skin Deformation 

    Feess, Stefan; Kurfiss, Kathrin; Fedkiw, Ronald P.; Michels, Dominik L. (The Eurographics Association, 2016)
    We devise a method for the accurate simulation of wound healing and skin deformation. This is based on adequate formulations modeling the underlying biological processes. Cell movements and proliferation are described by ...

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    AuthorBader, Julian (1)Bargteil, Adam W. (1)Barnat, Alfred (1)Barthe, Loïc (1)Bayraktar, Serkan (1)Bender, Jan (1)Bridson, Robert (1)Brochu, Tyson (1)Canezin, Florian (1)Corsi, Christopher (1)... View MoreSubject
    Animation (10)
    Computational Geometry and Object Modeling (10)
    I.3.7 [Computer Graphics] (10)
    Three Dimensional Graphics and Realism (10)I.3.5 [Computer Graphics] (9)Physically based modeling (8)CR Categories (3)Keywords (3)||| (3)and object representations (1)... View MoreDate Issued2013 (3)2014 (3)2012 (2)2016 (2)Has File(s)true (10)

    Eurographics Association copyright © 2013 - 2019 
    Send Feedback | Contact - Imprint | Data Privacy Policy | Disable Google Analytics
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    TUGFhA