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Quantitative Comparison of Hole Filling Methods for 3D Object Search
(The Eurographics Association, 2014)
Retrieval of 3D models has become an important issue due to the increase in the number of digitized objects that are available in many different fields. When stored data present defects such as holes, accurate and reliable ...
GeoTopo: Dynamic 3D Facial Expression Retrieval Using Topological and Geometric Information
(The Eurographics Association, 2014)
Recently, a lot of research has been dedicated to address the problem of facial expression recognition in dynamic sequences of 3D face scans. On the contrary, no research has been conducted on facial expression retrieval ...
3D Volume Matching for Mesh Animation of Moving Actors
(The Eurographics Association, 2014)
4D multiview reconstruction of moving actors has many applications in the entertainment industry and although studios providing such services become more accessible, efforts have to be done in order to improve the underlying ...
Parallel Progressive Mesh Editing
(The Eurographics Association, 2014)
Highly detailed models are commonly used in computer games and other interactive rendering applications. Intuitive editing methods are thus also required in addition to rendering algorithms. Progressive meshes are often ...
A Peridynamic Perspective on Spring-Mass Fracture
(The Eurographics Association, 2014)
The application of spring-mass systems to the animation of brittle fracture is revisited. The motivation arises from the recent popularity of peridynamics in the computational physics community. Peridynamic systems can be ...