Search
Now showing items 1-10 of 13
Real-time appearance preserving out-of-core rendering with shadows
(The Eurographics Association, 2004)
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging task, especially under real-time constraints and ...
Simple and efficient compression of animation sequences
(The Eurographics Association, 2005)
We present a new geometry compression method for animations, which is based on the clustered principal component analysis (CPCA). Instead of analyzing the set of vertices for each frame, our method analyzes the set of paths ...
Octree-based Point-Cloud Compression
(The Eurographics Association, 2006)
In this paper we present a progressive compression method for point sampled models that is specifically apt at dealing with densely sampled surface geometry. The compression is lossless and therefore is also suitable for ...
Efficient and Realistic Visualization of Cloth
(The Eurographics Association, 2003)
Efficient and realistic rendering of cloth is of great interest especially in the context of e-commerce. Aside from the simulation of cloth draping, the rendering has to provide the "look and feel" of the fabric itself. ...
Near Optimal Hierarchical Culling: Performance Driven Use of Hardware Occlusion Queries
(The Eurographics Association, 2006)
The most efficient general occlusion culling techniques are based on hardware accelerated occlusion queries. Although in many cases these techniques can considerably improve performance, they may still reduce efficiency ...
BAT - a Distributed Meta-tracking System
(The Eurographics Association, 2008)
This paper describes the design of the 'BAT' (Bonn Articulated Tracker) visual tracking framework. This system allows the easy implementation of real-time, multi-camera motion tracking that can be distributed (also in ...
A 3D Shape Benchmark for Retrieval and Automatic Classification of Architectural Data
(The Eurographics Association, 2009)
When drafting new buildings, architects make intensive use of existing 3D models including building elements, furnishing, and environment elements. These models are either directly included into the draft or serve as a ...
Rapid Synchronous Acquisition of Geometry and Appearance of Cultural Heritage Artefacts
(The Eurographics Association, 2005)
In order to produce visually appealing digital models of cultural heritage artefacts, a meticulous reconstruction of the 3D geometry alone is often not sufficient, as colour and reflectance information give essential clues ...
Procedural Editing of Bidirectional Texture Functions
(The Eurographics Association, 2007)
Measured material representations like Bidirectional Texture Functions or Reflectance Fields offer very realistic appearance but the user is currently not capable of changing this appearance in an effective and intuitive ...
Image-Based Registration of 3D-Range Data Using Feature Surface Elements
(The Eurographics Association, 2004)
Digitizing real-life objects via range scanners, stereo vision or tactile sensors usually requires the composition of multiple range images. In this paper we exploit intensity images often recorded with the range data and ...