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Hybrid Remote Visualization in Immersive Virtual Environments with Vistle
(The Eurographics Association, 2019)
Because of the spatial separation of high performance compute resources and immersive visualization systems, their combined use requires remote visualization. Remote rendering incurs increased latency from user interaction ...
A Genetic Algorithm Based Heterogeneous Subsurface Scattering Representation
(The Eurographics Association, 2020)
In this paper, we present a novel heterogeneous subsurface scattering (sss) representation, which is based on a combination of Singular Value Decomposition (SVD) and genetic optimization techniques. To find the best ...
Improving Spectral Upsampling with Fluorescence
(The Eurographics Association, 2020)
Modern photorealistic rendering simulates spectral behaviour of light. Since many assets are still created in different RGB color spaces, spectral upsampling of the RGB colors to a spectral representation is required to ...
Temporally Dense Ray Tracing
(The Eurographics Association, 2019)
We present a technique for real-time ray tracing with the goal of reaching 240 frames per second or more. The core idea is to trade spatial resolution for faster temporal updates in such a way that the display and human ...
Bonn Appearance Benchmark
(The Eurographics Association, 2020)
There is a general shortage of standardized comparisons in the field of appearance modeling. We therefore introduce a benchmark for assessing the quality of reflectance models on a dataset of high quality material measurements ...
VoxelCache: A Cache-Based Memory Architecture for Volume Graphics
(The Eurographics Association, 2003)
This paper presents a cache-based memory architecture for volume graphics. We describe the memory organization and cache logic to implement a voxel cache based on 43 voxel blocks. We show an efficient prefetching scheme ...
Semi-Immersive 3D Sketching of Vascular Structures for Medical Education
(The Eurographics Association, 2016)
We present a semi-immersive 3D User Interface to sketch complex vascular structures and vessel pathologies by drawing centerlines in 3D. Our framework comprises on-the-fly reconstruction of the corresponding vessel surface ...
Virtual Character Performance From Speech
(ACM SIGGRAPH / Eurographics Association, 2013)
We demonstrate a method for generating a 3D virtual character performance from the audio signal by inferring the acoustic and semantic properties of the utterance. Through a prosodic analysis of the acoustic signal, we ...
Data-driven Glove Calibration for Hand Motion Capture
(ACM SIGGRAPH / Eurographics Association, 2013)
Hand motion is an important component of human motion, playing a central role in communication. However, it is difficult to capture hand motion optically, especially in conjunction with full body motion. Due to a lack of ...
High Fidelity Facial Animation Capture and Retargeting With Contours
(ACM SIGGRAPH / Eurographics Association, 2013)
Human beings are naturally sensitive to subtle cues in facial expressions, especially in areas of the eyes and mouth. Current facial motion capture methods fail to accurately reproduce motions in those areas due to multiple ...