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GRAVITATE: Geometric and Semantic Matching for Cultural Heritage Artefacts
(The Eurographics Association, 2016)
The GRAVITATE project is developing techniques that bring together geometric and semantic data analysis to provide a new and more effective method of re-associating, reassembling or reunifying cultural objects that have ...
3D Documentation and Semantic Aware Representation of Cultural Heritage: the INCEPTION Project
(The Eurographics Association, 2016)
As part of 3D integrated survey applied to Cultural Heritage, digital documentation is gradually emerging as effective support of many different information in addition to the shape, morphology and dimensional data. The ...
3D Object Spatial- consistent Texture Maps Appropriate for 2D Image Processing
(The Eurographics Association, 2016)
The aim of this work is to generate a spatial-consistent UV maps of a 3D object's texture suitable for 2D image processing algorithms. An approach to produce such a fully spatially consistent UV mapping suitable for image ...
Real-time Local Displacement using Dynamic GPU Memory Management
(ACM, 2013)
We propose a novel method for local displacement events in large scenes, such as scratches, footsteps, or sculpting operations. Deformations are stored as displacements for vertices generated by hardware tessellation. ...
Spatial Deformation Transfer
(ACM SIGGRAPH / Eurographics Association, 2009)
Much effort is invested in generating natural deformations of three-dimensional shapes. Deformation transfer simplifies this process by allowing to infer deformations of a new shape from existing deformations of a similar ...
Weathering of Urban Scenes: Challenges and Possible Solutions
(The Eurographics Association, 2016)
In this paper, we propose to discuss on one of the main challenges in realistic rendering of urban scenes: changes in appearance over time within a urban context. After studying the previous work on weathering techniques, ...
An Inexpensive Bounding Representation for Offsets of Quadratic Curves
(ACM, 2011)
We describe a simple mechanism for bounding the portion of the plane lying between a quadratic Beizer curve segment and its offset curve at distance d. Instead of comprising one or more partial bounding polygons, our ...
Surface Patches for 3D Sketching
(ACM, 2013)
3D sketching is an appealing approach for creating concept shapes in the early stages of design. While curve networks alone can convey shape, surfacing the network can dramatically help with visualization and interaction. ...
A Level Set Method for Ductile Fracture
(ACM SIGGRAPH / Eurographics Association, 2013)
We utilize the shape derivative of the classical Griffith's energy in a level set method for the simulation of dynamic ductile fracture. The level set is defined in the undeformed configuration of the object, and its ...
One-to-Many: Example-Based Mesh Animation Synthesis
(ACM SIGGRAPH / Eurographics Association, 2013)
We propose an example-based approach for synthesizing diverse mesh animations. Provided a short clip of deformable mesh animation, our method synthesizes a large number of different animations of arbitrary length. Combining ...