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Symmetry and Fourier Descriptor: A Hybrid Feature For NURBS based B-Rep Models Retrieval
(The Eurographics Association, 2014)
As the number of models in 3D databases grows, an efficient 3D models indexing mechanism and a similarity measure to ease model retrieval are necessary. In this paper, we present a query-by-model framework for NURBS based ...
Coulomb Shapes: Using Electrostatic Forces for Deformation-invariant Shape Representation
(The Eurographics Association, 2014)
Canonical shape analysis is a popular method in deformable shape matching, trying to bring the shape into a canonical form that undoes its non-rigid deformations, thus reducing the problem of non-rigid matching into a rigid ...
3D Volume Matching for Mesh Animation of Moving Actors
(The Eurographics Association, 2014)
4D multiview reconstruction of moving actors has many applications in the entertainment industry and although studios providing such services become more accessible, efforts have to be done in order to improve the underlying ...
Parallel Progressive Mesh Editing
(The Eurographics Association, 2014)
Highly detailed models are commonly used in computer games and other interactive rendering applications. Intuitive editing methods are thus also required in addition to rendering algorithms. Progressive meshes are often ...
A Peridynamic Perspective on Spring-Mass Fracture
(The Eurographics Association, 2014)
The application of spring-mass systems to the animation of brittle fracture is revisited. The motivation arises from the recent popularity of peridynamics in the computational physics community. Peridynamic systems can be ...